Offline NA 68.108.38.41:29420 checked 33d ago
[US] PLUNDER! Naval Rust Server | Wiped 10/2
Connect
srv = rust.server("68.108.38.41:29415")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 05:47 UTC, in 3h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3h | Thu 29 Oct, 05:47 UTC | wipe |
| 1 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 3h | Thu 12 Nov, 05:47 UTC | wipe |
| 3 | 21d 3h | Thu 19 Nov, 05:47 UTC | wipe |
| 4 | 28d 3h | Thu 26 Nov, 05:47 UTC | wipe |
| 5 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 3h | Thu 10 Dec, 05:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 05:47 UTC34d ago | 1 | NaN | running | 1 |
| 1 | Wed 23 Sep, 09:45 UTC35d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.108.38.41:29420
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 24 Sep 2026, 10:28 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 17/100 |
| 1 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 4/150 |
| 2 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 41/250 |
| 3 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 39/250 |
| 4 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 200 on average | 435/525 |
| 5 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 17/100 |
Quick answers
From the figures on this page.
Player counts
How does [US] PLUNDER! Naval Rust Server | Wiped 10/2 compare in the rankings?
On seven-day player hours [US] PLUNDER! Naval Rust Server | Wiped 10/2 is #13,811 overall and #1,548 in North America, inside the top 61% of all ranked servers.
How many players does [US] PLUNDER! Naval Rust Server | Wiped 10/2 hold at once?
The current row shows [US] PLUNDER! Naval Rust Server | Wiped 10/2 offline; the last response was 33 days 19 hours ago.
Server data
What Rust version does [US] PLUNDER! Naval Rust Server | Wiped 10/2 run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by [US] PLUNDER! Naval Rust Server | Wiped 10/2. Steam updates your game for you, but the protocol must match to join.
How reliable is [US] PLUNDER! Naval Rust Server | Wiped 10/2, and is it online now?
The latest sample has [US] PLUNDER! Naval Rust Server | Wiped 10/2 offline, with a last sighting 33 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.
Which location does [US] PLUNDER! Naval Rust Server | Wiped 10/2 run from?
The NA tag is what [US] PLUNDER! Naval Rust Server | Wiped 10/2 uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 68.108.38.41:29420.
Rules, settings, map
Which rules apply on [US] PLUNDER! Naval Rust Server | Wiped 10/2, and what settings?
The name [US] PLUNDER! Naval Rust Server | Wiped 10/2 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipe schedule
When does [US] PLUNDER! Naval Rust Server | Wiped 10/2 wipe, and how often?
The prediction follows the tag, because [US] PLUNDER! Naval Rust Server | Wiped 10/2's wipes on record are too few to confirm the schedule. On Thursday 29 October at 05:47 UTC the next wipe is due. The world it runs now was generated 34 days 15 hours ago. A weekly wipe schedule is published in its tags.
What is wipe day on [US] PLUNDER! Naval Rust Server | Wiped 10/2 like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain [US] PLUNDER! Naval Rust Server | Wiped 10/2?
The Rust Data lists that [US] PLUNDER! Naval Rust Server | Wiped 10/2 fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on [US] PLUNDER! Naval Rust Server | Wiped 10/2 hold?
These tags are published by [US] PLUNDER! Naval Rust Server | Wiped 10/2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [US] PLUNDER! Naval Rust Server | Wiped 10/2?
In Rust, F1 opens the console: type client.connect 68.108.38.41:29420. Launch Rust on this page does the same by opening the game through Steam and connecting.