Offline 68.118.120.120:28015 checked 27d ago
Rads Testing
Connect
srv = rust.server("68.118.120.120:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.118.120.120:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 15:36 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45/250 |
Quick answers
From the figures on this page.
Population
How does Rads Testing compare in the rankings?
Over the last seven days Rads Testing sits at #16,032 on player hours, in the top 69% of ranked servers.
What population does Rads Testing carry?
Offline now for Rads Testing, with the last sample 27 days 22 hours ago.
About the server
What Rust version does Rads Testing run?
Rust network protocol 2634 and build 166493 on Windows is what Rads Testing runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rads Testing up, and what does its uptime show?
Offline now for Rads Testing, last seen 27 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does Rads Testing run from?
No region is published by Rads Testing. Rust Data does not look up where the machine stands; it shows where a server says it is. 68.118.120.120:28015 is its address.
Rules, settings, map
Which settings and rules does Rads Testing run?
You will not find a gather rate in the string Rads Testing. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rads Testing selected?
A procedural map runs on Rads Testing, generated by the game.
Wipes and dates
On what schedule does Rads Testing wipe?
The record for Rads Testing holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 2 hours ago.
Tags, lists
Where does Rads Testing appear among Rust Data lists and filters?
These Rust Data lists include Rads Testing: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rads Testing?
Read by the game's server browser, the tags Rads Testing publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rads Testing?
In Rust, F1 opens the console: type client.connect 68.118.120.120:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.