Rust Data

rustdata.spaceservers68.132.77.49:28017.ipynb

Run all rust-data · live

‹ All servers

Online 68.132.77.49:28015 checked 10m ago

[AcS] Armed Crime Syndicate - Monthly - Max 4

Connect

srv = rust.server("68.132.77.49:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 4
rank #4,495 # top 20%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 18:51 UTC4d ago 3 NaN running 0
1 Sat 24 Oct, 03:33 UTC5d ago 3 NaN 0.6 days 1
2 Wed 21 Oct, 01:48 UTC8d ago 1 NaN 3.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 19448763
Map of [AcS] Armed Crime Syndicate - Monthly - Max 4
map
Procedural Map
size
4250
seed
19448763
Open on RustMaps

Server

srv.info()
address
68.132.77.49:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 18:51 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AcS] Armed Crime Syndicate - Monthly - Max 4 rank?

Rank #4,495 on seven-day player hours for [AcS] Armed Crime Syndicate - Monthly - Max 4, within the top 20% of all ranked servers.

How many players does [AcS] Armed Crime Syndicate - Monthly - Max 4 hold at once?

The sample now reads 0 players for [AcS] Armed Crime Syndicate - Monthly - Max 4, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 4 players.

Server facts

How well does [AcS] Armed Crime Syndicate - Monthly - Max 4 perform?

Averaged over 48 hours: 150 server fps, never under 93. The entity count peaked at 101,999, covering buildings, deployables and the rest of the world. The memory field tops out at 3,866 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [AcS] Armed Crime Syndicate - Monthly - Max 4 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [AcS] Armed Crime Syndicate - Monthly - Max 4. The protocol has to match before you can join, and Steam does the updating.

How reliable is [AcS] Armed Crime Syndicate - Monthly - Max 4, and is it online now?

[AcS] Armed Crime Syndicate - Monthly - Max 4 reports itself online at the current refresh. A restart about 3 days 17 hours ago is what its reported uptime implies. 117 of 168 hours up over the last 7 full days, or 70%. The first row Rust Data holds for it is dated 20 October 2026.

In which location is [AcS] Armed Crime Syndicate - Monthly - Max 4 hosted?

For [AcS] Armed Crime Syndicate - Monthly - Max 4, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.132.77.49:28015.

Rules, settings, map

What rules and settings are recorded for [AcS] Armed Crime Syndicate - Monthly - Max 4?

No gather rate appears in the name: [AcS] Armed Crime Syndicate - Monthly - Max 4. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has [AcS] Armed Crime Syndicate - Monthly - Max 4 loaded?

[AcS] Armed Crime Syndicate - Monthly - Max 4 runs a procedural map of size 4,250 with seed 19448763, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [AcS] Armed Crime Syndicate - Monthly - Max 4 wipe, and how often?

Irregular wipe times on [AcS] Armed Crime Syndicate - Monthly - Max 4 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 21 hours ago.

What is wipe day on [AcS] Armed Crime Syndicate - Monthly - Max 4 like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 7 hours in.

Lists and tags

Where does [AcS] Armed Crime Syndicate - Monthly - Max 4 appear among Rust Data lists and filters?

These Rust Data lists include [AcS] Armed Crime Syndicate - Monthly - Max 4: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on [AcS] Armed Crime Syndicate - Monthly - Max 4 hold?

The game's server browser reads these tags from [AcS] Armed Crime Syndicate - Monthly - Max 4: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [AcS] Armed Crime Syndicate - Monthly - Max 4?

Enter client.connect 68.132.77.49:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online