Offline 68.134.118.9:28015 checked 45d ago
Test Server do not look
Connect
srv = rust.server("68.134.118.9:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.134.118.9:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 19:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Population data
How does Test Server do not look compare in the rankings?
Player hours over seven days put Test Server do not look at #13,021, in the top – of the ranked set.
What population does Test Server do not look carry?
Offline now for Test Server do not look, with the last sample 45 days 2 hours ago.
Server data
What Rust version does Test Server do not look run?
Rust network protocol 2633 and build 163794 on Windows is what Test Server do not look runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test Server do not look, and is it up?
Test Server do not look is offline at this refresh; the last response came 45 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Test Server do not look run from?
There is no region published for Test Server do not look. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 68.134.118.9:28015.
Map and rules
Which settings and rules does Test Server do not look run?
You will not find a gather rate in the string Test Server do not look. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Test Server do not look?
The game generates its map: procedural, on Test Server do not look.
Wipes and dates
When does Test Server do not look wipe, and on what schedule?
Too few wipes are on record for Test Server do not look to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 3 hours ago.
Tags, lists
Where does Test Server do not look appear among Rust Data lists and filters?
These Rust Data lists include Test Server do not look: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Server do not look?
Read by the game's server browser, the tags Test Server do not look publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Test Server do not look?
The manual route: launch Rust, F1, then client.connect 68.134.118.9:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.