Online 68.168.176.215:28015 checked 10m ago
US/low upkeep/Touch Grass Community/US
Connect
srv = rust.server("68.168.176.215:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 14 Sep, 05:32 UTC44d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 711808975
- map
- Procedural Map
- size
- 4500
- seed
- 711808975
Server
srv.info()- address
- 68.168.176.215:28015
- region
- –
- max players
- 420
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 06:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 42/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 41/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 201 on average | 432/475 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 13/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 153 on average | 342/375 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 27/200 |
Quick answers
From the figures on this page.
Player counts
How does US/low upkeep/Touch Grass Community/US compare in the rankings?
Player hours over seven days put US/low upkeep/Touch Grass Community/US at #4,473, in the top 20% of the ranked set.
How full does US/low upkeep/Touch Grass Community/US run?
The sample now reads 0 players for US/low upkeep/Touch Grass Community/US, out of 420 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 3 players.
Server facts
How smoothly does US/low upkeep/Touch Grass Community/US run?
The 48-hour average is 154 server fps, with a low of 75. Buildings, deployables and all else in the world took the count as high as 120,590 entities. The memory field tops out at 4,368 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does US/low upkeep/Touch Grass Community/US run?
Rust network protocol 2635 and build 168909 on Windows is what US/low upkeep/Touch Grass Community/US runs. Steam updates your game for you, but the protocol must match to join.
How reliable is US/low upkeep/Touch Grass Community/US, and is it up?
US/low upkeep/Touch Grass Community/US reports itself online at the current refresh. A restart about 4 days 20 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is US/low upkeep/Touch Grass Community/US hosted?
The name of US/low upkeep/Touch Grass Community/US points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.168.176.215:28015.
Rules, settings, map
Which rules apply on US/low upkeep/Touch Grass Community/US, and what settings?
No gather rate appears in the name: US/low upkeep/Touch Grass Community/US. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has US/low upkeep/Touch Grass Community/US selected?
US/low upkeep/Touch Grass Community/US runs a procedural map of size 4,500 with seed 711808975, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does US/low upkeep/Touch Grass Community/US wipe, and how often?
A rhythm cannot be read from the wipes of US/low upkeep/Touch Grass Community/US on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 20 hours ago.
What is wipe day on US/low upkeep/Touch Grass Community/US like?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold US/low upkeep/Touch Grass Community/US, and which filters?
These Rust Data lists include US/low upkeep/Touch Grass Community/US: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on US/low upkeep/Touch Grass Community/US?
The game's server browser reads these tags from US/low upkeep/Touch Grass Community/US: gmrust (Game mode): Survival play, standard Rust; mp420 (Max players): 420 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to US/low upkeep/Touch Grass Community/US?
Enter client.connect 68.168.176.215:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.