Rust Data

rustdata.spaceservers68.168.176.215:28016.ipynb

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Online 68.168.176.215:28015 checked 10m ago

US/low upkeep/Touch Grass Community/US

Connect

srv = rust.server("68.168.176.215:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/420 # 0% full
7-day average 0 # peak 4
rank #4,473 # top 20%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 14 Sep, 05:32 UTC44d ago 3 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 711808975
Map of US/low upkeep/Touch Grass Community/US
map
Procedural Map
size
4500
seed
711808975
Open on RustMaps

Server

srv.info()
address
68.168.176.215:28015
region
–
max players
420
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 06:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average42/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average41/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 201 on average432/475
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average13/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 153 on average342/375
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average27/200

Quick answers

From the figures on this page.

Player counts

How does US/low upkeep/Touch Grass Community/US compare in the rankings?

Player hours over seven days put US/low upkeep/Touch Grass Community/US at #4,473, in the top 20% of the ranked set.

How full does US/low upkeep/Touch Grass Community/US run?

The sample now reads 0 players for US/low upkeep/Touch Grass Community/US, out of 420 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 3 players.

Server facts

How smoothly does US/low upkeep/Touch Grass Community/US run?

The 48-hour average is 154 server fps, with a low of 75. Buildings, deployables and all else in the world took the count as high as 120,590 entities. The memory field tops out at 4,368 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does US/low upkeep/Touch Grass Community/US run?

Rust network protocol 2635 and build 168909 on Windows is what US/low upkeep/Touch Grass Community/US runs. Steam updates your game for you, but the protocol must match to join.

How reliable is US/low upkeep/Touch Grass Community/US, and is it up?

US/low upkeep/Touch Grass Community/US reports itself online at the current refresh. A restart about 4 days 20 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is US/low upkeep/Touch Grass Community/US hosted?

The name of US/low upkeep/Touch Grass Community/US points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.168.176.215:28015.

Rules, settings, map

Which rules apply on US/low upkeep/Touch Grass Community/US, and what settings?

No gather rate appears in the name: US/low upkeep/Touch Grass Community/US. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has US/low upkeep/Touch Grass Community/US selected?

US/low upkeep/Touch Grass Community/US runs a procedural map of size 4,500 with seed 711808975, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does US/low upkeep/Touch Grass Community/US wipe, and how often?

A rhythm cannot be read from the wipes of US/low upkeep/Touch Grass Community/US on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 20 hours ago.

What is wipe day on US/low upkeep/Touch Grass Community/US like?

The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold US/low upkeep/Touch Grass Community/US, and which filters?

These Rust Data lists include US/low upkeep/Touch Grass Community/US: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on US/low upkeep/Touch Grass Community/US?

The game's server browser reads these tags from US/low upkeep/Touch Grass Community/US: gmrust (Game mode): Survival play, standard Rust; mp420 (Max players): 420 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to US/low upkeep/Touch Grass Community/US?

Enter client.connect 68.168.176.215:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp420,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp420
Max players 420 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online