Online 68.168.20.252:28015 checked 11m ago
Deathrive Rustocolypse
Connect
srv = rust.server("68.168.20.252:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 21d 13h | Thu 19 Nov, 13:25 UTC | wipe |
| 2 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 13:25 UTC6d ago | 0 | NaN | running | 0 |
| 1 | Thu 15 Oct, 13:26 UTC13d ago | 0 | NaN | 7 days | 0 |
| 2 | Thu 8 Oct, 13:26 UTC20d ago | 0 | NaN | 7 days | 0 |
| 3 | Wed 7 Oct, 13:26 UTC21d ago | 0 | NaN | 1 days | 0 |
| 4 | Tue 6 Oct, 13:23 UTC22d ago | 0 | NaN | 1 days | 0 |
| 5 | Mon 5 Oct, 13:29 UTC23d ago | 0 | NaN | 1 days | 0 |
| 6 | Sun 4 Oct, 13:22 UTC24d ago | 0 | NaN | 1 days | 0 |
| 7 | Sat 3 Oct, 13:25 UTC25d ago | 1 | NaN | 1 days | 0 |
| 8 | Fri 2 Oct, 13:26 UTC26d ago | 1 | NaN | 1 days | 0 |
| 9 | Thu 1 Oct, 13:33 UTC27d ago | 0 | NaN | 1 days | 0 |
| 10 | Thu 24 Sep, 13:22 UTC34d ago | 0 | NaN | 7 days | 0 |
| 11 | Thu 17 Sep, 13:28 UTC41d ago | 0 | NaN | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.168.20.252:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 22 Oct 2026, 13:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 297/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 238 on average | 196/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 130/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 14/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 19/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 49 on average | 54/250 |
Quick answers
From the figures on this page.
Player counts
How does Deathrive Rustocolypse compare in the rankings?
Rank #15,344 on seven-day player hours for Deathrive Rustocolypse, within the top 69% of all ranked servers.
What population does Deathrive Rustocolypse carry?
Deathrive Rustocolypse reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
About the server
What Rust version does Deathrive Rustocolypse run?
Version Rust network protocol 2634 and build 166652 on Linux is reported by Deathrive Rustocolypse. The protocol has to match before you can join, and Steam does the updating.
How reliable is Deathrive Rustocolypse, and is it up?
Online is the state at the latest refresh for Deathrive Rustocolypse. Uptime of 98% across the last 7 full days: 164 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Deathrive Rustocolypse run from?
For Deathrive Rustocolypse, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 68.168.20.252:28015.
Settings and map
Which rules apply on Deathrive Rustocolypse, and what settings?
The name Deathrive Rustocolypse carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Deathrive Rustocolypse loaded?
The game generates its map: procedural, on Deathrive Rustocolypse.
Wipe schedule
When does Deathrive Rustocolypse wipe, and on what schedule?
The prediction follows the tag, because Deathrive Rustocolypse's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 6 days 10 hours ago. The tags list a two-weekly wipe cycle.
On Deathrive Rustocolypse, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Deathrive Rustocolypse, and which filters?
On Rust Data, Deathrive Rustocolypse appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should you read the server tags on Deathrive Rustocolypse?
Read by the game's server browser, the tags Deathrive Rustocolypse publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Deathrive Rustocolypse?
In Rust, F1 opens the console: type client.connect 68.168.20.252:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.