Rust Data

rustdata.spaceservers68.188.169.31:28017.ipynb

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Offline 68.188.169.31:28015 checked 33d ago

Chase

Connect

srv = rust.server("68.188.169.31:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,157 # top 61%
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
68.188.169.31:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 23:18 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

Quick answers

From the figures on this page.

Player counts

How does Chase compare in the rankings?

Player hours over seven days put Chase at #14,157, in the top 61% of the ranked set.

How full does Chase run?

The current row shows Chase offline; the last response was 33 days 5 hours ago.

Server facts

What is the Rust version on Chase?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Chase. Steam updates your game for you, but the protocol must match to join.

How reliable is Chase, and is it up?

Offline now for Chase, last seen 33 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

Which location does Chase run from?

No region is published by Chase. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.188.169.31:28015 is its address.

Map and rules

Which settings and rules does Chase run?

No gather rate appears in the name: Chase. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Chase selected?

The game generates its map: procedural, on Chase.

Wipes and dates

When does Chase wipe, and on what schedule?

The record for Chase holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 48 days 8 hours ago.

Tags and filters

Where does Chase appear among Rust Data lists and filters?

The Rust Data lists that Chase fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Chase?

The game's server browser reads these tags from Chase: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Chase?

In Rust, F1 opens the console: type client.connect 68.188.169.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,809 players 11,626 servers online