Offline 68.205.193.219:28015 checked 34d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("68.205.193.219:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.205.193.219:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 00:12 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 282/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 306/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 27/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 146/200 |
Quick answers
From the figures on this page.
Population
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #16,111, in the top 71% of the ranked set.
How full does Name of Server as Shown on the Client Server List run?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 34 days 9 hours ago.
Server facts
What Rust version does Name of Server as Shown on the Client Server List run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 34 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.
Where does Name of Server as Shown on the Client Server List sit?
There is no region published for Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 68.205.193.219:28015.
Settings and map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List selected?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 9 hours ago.
Lists and tags
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List hold?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
The manual route: launch Rust, F1, then client.connect 68.205.193.219:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.