Rust Data

rustdata.spaceservers68.205.55.251:28016.ipynb

Run all rust-data · live

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Offline 68.205.55.251:28015 checked 41d ago

Rust Reloaded

Connect

srv = rust.server("68.205.55.251:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,361 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
68.205.55.251:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 18:53 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Reloaded rank?

Rank #13,361 on seven-day player hours for Rust Reloaded, within the top – of all ranked servers.

How full does Rust Reloaded run?

Rust Reloaded returns no live count at this refresh, having last been seen 41 days 14 hours ago.

About the server

What Rust version does Rust Reloaded run?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Rust Reloaded. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Reloaded, and is it up?

Offline now for Rust Reloaded, last seen 41 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does Rust Reloaded run from?

No region is published by Rust Reloaded. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 68.205.55.251:28015 is its address.

Settings and map

Which settings and rules does Rust Reloaded run?

You will not find a gather rate in the string Rust Reloaded. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Rust Reloaded selected?

A procedural map runs on Rust Reloaded, generated by the game.

Wipe data

When does Rust Reloaded wipe, and on what schedule?

Too few wipes are on record for Rust Reloaded to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 14 hours ago.

Tags and filters

Which lists on Rust Data hold Rust Reloaded, and which filters?

The Rust Data lists that Rust Reloaded fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Reloaded?

These tags are published by Rust Reloaded and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust Reloaded?

The manual route: launch Rust, F1, then client.connect 68.205.55.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,198 players 11,665 servers online