Rust Data

rustdata.spaceservers68.232.160.63:28017.ipynb

Run all rust-data · live

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Online 68.232.160.63:28016 checked 9m ago

GameServers.com

Connect

srv = rust.server("68.232.160.63:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 226d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2478854
Map of GameServers.com
map
Procedural Map
size
3000
seed
2478854
Open on RustMaps

Server

srv.info()
address
68.232.160.63:28016
region
– · us1
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Mar 2026, 22:47 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128/300

Quick answers

From the figures on this page.

Player counts

What position does GameServers.com take in the server rankings?

Over the last seven days GameServers.com sits at #15,348 on player hours, in the top 69% of ranked servers.

How many players does GameServers.com hold at once?

Current row: 0 players on GameServers.com, against 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on GameServers.com?

The 48-hour average is 96 server fps, with a low of 78. Buildings, deployables and all else in the world took the count as high as 49,938 entities. The memory field tops out at 1,758 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on GameServers.com?

The build is Rust network protocol 2622 and build 145743 on Windows, run by GameServers.com. The protocol has to match before you can join, and Steam does the updating.

How reliable is GameServers.com, and is it online now?

Online is the state at the latest refresh for GameServers.com. Count back 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 156 of 168, 93%. Its earliest recorded date in Rust Data is 16 September 2026.

Where does GameServers.com sit?

For GameServers.com, no region is published; the region code is us1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 68.232.160.63:28016.

Settings and map

Which rules apply on GameServers.com, and what settings?

You will not find a gather rate in the string GameServers.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on GameServers.com?

The game generates the map on GameServers.com: procedural, size 3,000, seed 2478854. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does GameServers.com wipe, and how often?

Too few wipes are on record for GameServers.com to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 226 days 22 hours ago.

Tags, lists

Where does GameServers.com appear among Rust Data lists and filters?

These Rust Data lists include GameServers.com: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GameServers.com hold?

These tags are published by GameServers.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2622 (Protocol): The server speaks protocol 2622, so match your game version; cs145743 (Build): Recorded game build: 145743; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): Region code in the data: us1. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into GameServers.com?

Enter client.connect 68.232.160.63:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus1,v2622,gmrust,cs145743,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2622
Protocol The server speaks protocol 2622, so match your game version.
cs145743
Build Recorded game build: 145743.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code Region code in the data: us1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online