Online 68.232.160.63:28016 checked 11m ago
GameServers.com
Connect
srv = rust.server("68.232.160.63:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2478854
- map
- Procedural Map
- size
- 3000
- seed
- 2478854
Server
srv.info()- address
- 68.232.160.63:28016
- region
- – · us1
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Mar 2026, 22:47 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 595/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 364/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 46/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 80/100 |
Quick answers
From the figures on this page.
Player counts
What position does GameServers.com take in the server rankings?
Over the last seven days GameServers.com sits at #15,399 on player hours, in the top 69% of ranked servers.
How many players does GameServers.com hold at once?
Current row: 0 players on GameServers.com, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on GameServers.com?
The 48-hour average is 96 server fps, with a low of 78. Buildings, deployables and all else in the world took the count as high as 49,938 entities. The memory field tops out at 1,758 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on GameServers.com?
The build is Rust network protocol 2622 and build 145743 on Windows, run by GameServers.com. The protocol has to match before you can join, and Steam does the updating.
How reliable is GameServers.com, and is it online now?
Online is the state at the latest refresh for GameServers.com. Count back 2 days 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 156 of 168, 93%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does GameServers.com sit?
For GameServers.com, no region is published; the region code is us1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 68.232.160.63:28016.
Settings and map
Which rules apply on GameServers.com, and what settings?
You will not find a gather rate in the string GameServers.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on GameServers.com?
The game generates the map on GameServers.com: procedural, size 3,000, seed 2478854. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does GameServers.com wipe, and how often?
Too few wipes are on record for GameServers.com to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 226 days 11 hours ago.
Tags, lists
Where does GameServers.com appear among Rust Data lists and filters?
These Rust Data lists include GameServers.com: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on GameServers.com hold?
These tags are published by GameServers.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2622 (Protocol): The server speaks protocol 2622, so match your game version; cs145743 (Build): Recorded game build: 145743; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): Region code in the data: us1. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into GameServers.com?
Enter client.connect 68.232.160.63:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.