Offline 68.248.190.26:28015 checked 20d ago
ZedzHed 2
Connect
srv = rust.server("68.248.190.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW26d ago | 2 | NaN | running | 0 |
| 1 | Wed 30 Sep, 19:58 UTC26d ago | 1 | NaN | 0.9 days | 1 |
| 2 | Wed 30 Sep, 01:36 UTC27d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.248.190.26:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 803/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 121/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 484/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 280/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 210/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZedzHed 2 rank?
Rank #12,156 on seven-day player hours for ZedzHed 2, within the top 54% of all ranked servers.
How full does ZedzHed 2 run?
ZedzHed 2 returns no live count at this refresh, having last been seen 20 days 18 hours ago.
Server facts
Which Rust version is ZedzHed 2 on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by ZedzHed 2. The protocol has to match before you can join, and Steam does the updating.
Is ZedzHed 2 up, and what does its uptime show?
Offline now for ZedzHed 2, last seen 20 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.
Which location does ZedzHed 2 run from?
There is no region published for ZedzHed 2. Rust Data does not look up where the machine stands; it shows where a server says it is. 68.248.190.26:28015 is its address.
Settings and map
Which rules apply on ZedzHed 2, and what settings?
No gather rate appears in the name: ZedzHed 2. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on ZedzHed 2?
ZedzHed 2 runs a procedural map, which the game generates.
Wipes and dates
On what schedule does ZedzHed 2 wipe?
No next wipe can be predicted for ZedzHed 2, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 1 hours ago, and that is the one in play.
On ZedzHed 2, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 30 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold ZedzHed 2, and which filters?
These Rust Data lists include ZedzHed 2: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ZedzHed 2?
The game's server browser reads these tags from ZedzHed 2: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into ZedzHed 2?
The manual route: launch Rust, F1, then client.connect 68.248.190.26:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.