Online 68.251.60.52:28015 checked 10m ago
TheFudd
Connect
srv = rust.server("68.251.60.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1169450960
- map
- Procedural Map
- size
- 4500
- seed
- 1169450960
Server
srv.info()- address
- 68.251.60.52:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 37/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 83/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 48/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 62 on average | 154/1000 |
Quick answers
From the figures on this page.
Population
How does TheFudd compare in the rankings?
Over the last seven days TheFudd sits at #8,577 on player hours, in the top 39% of ranked servers.
How many players does TheFudd hold at once?
At this timestamp, 0 players are on TheFudd. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.
Server facts
What does performance look like on TheFudd?
Server fps over the last 48 hours averages 89; the floor is 56. The entity count peaked at 127,643, covering buildings, deployables and the rest of the world. The memory field tops out at 3,941 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does TheFudd run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TheFudd. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TheFudd, and is it up?
TheFudd reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is TheFudd hosted?
There is no region published for TheFudd. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 68.251.60.52:28015.
Rules, settings, map
Which rules apply on TheFudd, and what settings?
No gather rate appears in the name: TheFudd. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on TheFudd?
The game generates the map on TheFudd: procedural, size 4,500, seed 1169450960. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does TheFudd wipe?
Once a month TheFudd wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 6 hours ago. The tags list wipes as monthly.
On TheFudd, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold TheFudd, and which filters?
On Rust Data, TheFudd appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on TheFudd hold?
These tags are published by TheFudd and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into TheFudd?
Enter client.connect 68.251.60.52:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://TheFudd.net/ is the website recorded for it.