Offline 68.44.22.231:28015 checked 15d ago
A Rust Test Server
Connect
srv = rust.server("68.44.22.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.44.22.231:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:47 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 535/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 56/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 281/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 110/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 125/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Rust Test Server rank?
Over the last seven days A Rust Test Server sits at #15,602 on player hours, in the top 71% of ranked servers.
What population does A Rust Test Server carry?
The current row shows A Rust Test Server offline; the last response was 15 days 18 hours ago.
Server data
Which Rust version is A Rust Test Server on?
Rust network protocol 2634 and build 167398 on Linux is what A Rust Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is A Rust Test Server up, and what does its uptime show?
The latest sample has A Rust Test Server offline, with a last sighting 15 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 4 October 2026.
Which location does A Rust Test Server run from?
No region is published by A Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 68.44.22.231:28015 is its address.
Rules, settings, map
Which rules apply on A Rust Test Server, and what settings?
The name A Rust Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on A Rust Test Server?
A procedural map runs on A Rust Test Server, generated by the game.
Wipe data
When does A Rust Test Server wipe, and on what schedule?
Too few wipes are on record for A Rust Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 7 hours ago.
Tags, lists
Which lists on Rust Data hold A Rust Test Server, and which filters?
The Rust Data lists that A Rust Test Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Rust Test Server?
These tags are published by A Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join A Rust Test Server?
The manual route: launch Rust, F1, then client.connect 68.44.22.231:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.