Online 69.10.49.122:28015 checked 12m ago
RL moved to 69.169.102.194:28095
Connect
srv = rust.server("69.10.49.122:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:18 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rustylabourers.com
rust.servers(operator="rustylabourers.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | 9 to 5 - Rust for the Working People | 0/925 |
2 servers publish a rustylabourers.com hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - US Low Pop | NA · groups of 6 · monthly · 92 on average | 82/150 |
| 1 | Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 89 on average | 32/150 |
| 2 | Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 82 on average | 18/100 |
| 3 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGUN 18:00 DA WİPE | EU · groups of 5 · monthly · 41 on average | 2/200 |
| 4 | Rustoria.co - US Low Pop | NA · groups of 6 · monthly · 30 on average | 21/100 |
| 5 | [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 | EU · groups of 5 · monthly · 11 on average | 6/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RL moved to 69.169.102.194:28095 rank?
Over the last seven days RL moved to 69.169.102.194:28095 sits at #15,351 on player hours, in the top 69% of ranked servers.
How many players does RL moved to 69.169.102.194:28095 hold at once?
Current row: 0 players on RL moved to 69.169.102.194:28095, against 100 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RL moved to 69.169.102.194:28095?
Averaged over 48 hours: 226 server fps, never under 161. The entity count peaked at 78,328, covering buildings, deployables and the rest of the world. The memory field tops out at 3,195 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RL moved to 69.169.102.194:28095 on?
Rust network protocol 2635 and build 168909 on Linux is what RL moved to 69.169.102.194:28095 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RL moved to 69.169.102.194:28095, and is it up?
RL moved to 69.169.102.194:28095 reports itself online at the current refresh. Count back 4 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RL moved to 69.169.102.194:28095 sit?
No region is published by RL moved to 69.169.102.194:28095. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 69.10.49.122:28015 is its address.
Rules, settings, map
Which settings and rules does RL moved to 69.169.102.194:28095 run?
No gather rate appears in the name: RL moved to 69.169.102.194:28095. The cap on a group is 6 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has RL moved to 69.169.102.194:28095 loaded?
The game generates the map on RL moved to 69.169.102.194:28095: procedural, size 3,650, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipes and dates
When does RL moved to 69.169.102.194:28095 wipe, and on what schedule?
The only wipe RL moved to 69.169.102.194:28095 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 6 hours ago. Its tags carry a monthly wipe schedule.
On RL moved to 69.169.102.194:28095, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain RL moved to 69.169.102.194:28095?
On Rust Data, RL moved to 69.169.102.194:28095 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs RL moved to 69.169.102.194:28095?
The same operator most likely runs RL moved to 69.169.102.194:28095 and 1 other server we track, as all publish a rustylabourers.com hostname.
How should you read the server tags on RL moved to 69.169.102.194:28095?
The game's server browser reads these tags from RL moved to 69.169.102.194:28095: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RL moved to 69.169.102.194:28095?
Enter client.connect 69.10.49.122:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
