Rust Data

rustdata.spaceservers69.10.49.122:28067.ipynb

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Online NA 69.10.49.122:28069 checked 11m ago

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly

biweekly wipes vanillacarbon

Connect

srv = rust.server("69.10.49.122:28067")
print(srv.connect_command)

Right now

srv.summary()
players now 0/64 # 0% full
7-day average 0 # peak 4
rank #6,725 # top 30% · #1053 in NA
last wipe 13d ago # biweekly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
114d 13hThu 12 Nov, 18:02 UTCwipe
235d 14hThu 3 Dec, 19:00 UTCFW force wipe
342d 13hThu 10 Dec, 18:02 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:02 UTC13d ago 1 NaN running 0
1 Thu 1 Oct, 18:03 UTC FW27d ago 1 halved by day 1 14 days 0
2 Thu 17 Sep, 18:02 UTC41d ago 2 halved by day 3 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2950 · seed 1337
Map of Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly
map
Custom Map
size
2950
seed
1337

Server

srv.info()
address
69.10.49.122:28069
region
NA
max players
64
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 18:02 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Rust 2K! Map wipes bi-weekly (next wipe: 10/29) | BP wipes monthly (next bp wipe: 11/5) Map Size Range: 2000 - 2950 Outpost has Bandit merged into it Server restarts daily @ 6:45 AM ET Join Us: discord.rust2k.com > Max Team Size: 4 > Vanilla Rust Rules: > No cheating/hacking > No exploiting or bug abuse > No toxicity Active, Non-Playing Admins

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 93 on average33/200
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 63 on average34/200
2Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average42/100
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 38 on average16/200
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 27 on average8/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 24 on average10/100

Quick answers

From the figures on this page.

Population data

How does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly compare in the rankings?

On seven-day player hours Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly is #6,725 overall and #1,053 in North America, inside the top 30% of all ranked servers.

How many players does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly hold at once?

The sample now reads 0 players for Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, out of 64 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 0 players.

Server facts

How well does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly perform?

Averaged over 48 hours: 234 server fps, never under 223. Buildings, deployables and all else in the world took the count as high as 49,996 entities. The memory field tops out at 2,587 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. Joining needs the same protocol on your game; Steam handles the update.

Is Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly up, and what does its uptime show?

The current sample puts Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly online. Count back 15 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly sit?

The NA tag is what Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.10.49.122:28069.

Rules, settings, map

Which rules apply on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, and what settings?

You will not find a gather rate in the string Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Plugins installed: Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly loaded?

Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly runs a procedural map of size 2,950 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

When does Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly wipe, and on what schedule?

every 4 weeks on Thursday at 18:02 UTC is how Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 13 days 10 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

What is wipe day on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags and filters

Which lists on Rust Data hold Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly, and which filters?

The Rust Data lists that Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly hold?

These tags are published by Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp64 (Max players): The server lists 64 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Rust 2K | Solo Duo Trio Quad | Vanilla Biweekly?

In Rust, F1 opens the console: type client.connect 69.10.49.122:28069. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/8D4tSfbv88.

Server tags · what each one means

srv.tags.decode()

Published as mp64,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp64
Max players The server lists 64 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,003 players 11,659 servers online