Rust Data

rustdata.spaceservers69.251.22.67:28017.ipynb

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Offline 69.251.22.67:28015 checked 21d ago

My Custom Rust Server

Connect

srv = rust.server("69.251.22.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #13,134 # top 59%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 19:57 UTC23d ago 2 NaN running 0
1 Fri 2 Oct, 14:24 UTC26d ago 2 held half 3.2 days 2
2 Fri 2 Oct, 05:06 UTC26d ago 2 NaN 0.4 days 0
3 Fri 18 Sep, 16:05 UTC40d ago 1 held half 13.5 days 0
4 Mon 14 Sep, 00:29 UTC44d ago 2 held half 4.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
69.251.22.67:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 14:24 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

Quick answers

From the figures on this page.

Population

How does My Custom Rust Server compare in the rankings?

Player hours over seven days put My Custom Rust Server at #13,134, in the top 59% of the ranked set.

What population does My Custom Rust Server carry?

My Custom Rust Server returns no live count at this refresh, having last been seen 21 days 19 hours ago.

Server facts

What is the Rust version on My Custom Rust Server?

The build is Rust network protocol 2634 and build 166494 on Windows, run by My Custom Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Custom Rust Server, and is it up?

The latest sample has My Custom Rust Server offline, with a last sighting 21 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does My Custom Rust Server run from?

No region is published by My Custom Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 69.251.22.67:28015 is its address.

Rules, settings, map

Which rules apply on My Custom Rust Server, and what settings?

You will not find a gather rate in the string My Custom Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Custom Rust Server selected?

My Custom Rust Server runs a procedural map, which the game generates.

Wipe data

When does My Custom Rust Server wipe, and how often?

No next wipe can be predicted for My Custom Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 6 hours ago, and that is the one in play.

What is wipe day on My Custom Rust Server like?

The average peak over recent wipes is 2 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain My Custom Rust Server?

The Rust Data lists that My Custom Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Custom Rust Server?

Read by the game's server browser, the tags My Custom Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My Custom Rust Server?

The manual route: launch Rust, F1, then client.connect 69.251.22.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online