Rust Data

rustdata.spaceservers69.253.86.93:28017.ipynb

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Offline 69.253.86.93:28015 checked 2d ago

Localhost Server

Connect

srv = rust.server("69.253.86.93:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 1
rank #13,006 # top 59%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 07:18 UTC2d ago 1 NaN running 1
1 Thu 1 Oct, 14:30 UTC27d ago 1 NaN 24.7 days 1
2 Thu 1 Oct, 03:53 UTC27d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
69.253.86.93:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:18 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Player counts

How does Localhost Server compare in the rankings?

Over the last seven days Localhost Server sits at #13,006 on player hours, in the top 59% of ranked servers.

How full does Localhost Server run?

Localhost Server returns no live count at this refresh, having last been seen 2 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

Which Rust version is Localhost Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Localhost Server. Joining needs the same protocol on your game; Steam handles the update.

Is Localhost Server up, and what does its uptime show?

Localhost Server is offline at this refresh; the last response came 2 days 2 hours ago. 6 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 1 October 2026.

In which location is Localhost Server hosted?

No region is published by Localhost Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 69.253.86.93:28015 is its address.

Rules, settings, map

Which settings and rules does Localhost Server run?

The name Localhost Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Localhost Server wipe, and how often?

No next wipe can be predicted for Localhost Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 16 hours ago.

On Localhost Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Localhost Server appear among Rust Data lists and filters?

The Rust Data lists that Localhost Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Localhost Server?

Read by the game's server browser, the tags Localhost Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Localhost Server?

Enter client.connect 69.253.86.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online