Rust Data

rustdata.spaceservers69.41.184.105:25567.ipynb

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Offline 69.41.184.105:25605 checked 35d ago

[LATAM] CHILE | NextLobby

moddedoxide

Connect

srv = rust.server("69.41.184.105:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 00:28 UTC42d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1021250111
Map of [LATAM] CHILE | NextLobby
map
Procedural Map
size
4000
seed
1021250111
Open on RustMaps

Server

srv.info()
address
69.41.184.105:25605
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 00:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Español e Ingles | Eventos | Chile | Decay reducido y coste de raid +50% en Base con players Offline luego de 3 Horas.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 1 on average0/100
1[LATAM] LUNARUST RAID | Raid Training ServerSA · groups of 64+ · 1 on average0/50
2RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average0/100
3BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average0/200
4Rustoria.co - BR MainSA · groups of 16+ · weekly · 175 on average11/250
5Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average30/200

Quick answers

From the figures on this page.

Player counts

How does [LATAM] CHILE | NextLobby compare in the rankings?

Over the last seven days [LATAM] CHILE | NextLobby sits at #15,498 on player hours, in the top 68% of ranked servers.

How full does [LATAM] CHILE | NextLobby run?

The current row shows [LATAM] CHILE | NextLobby offline; the last response was 35 days 21 hours ago.

Server data

Which Rust version is [LATAM] CHILE | NextLobby on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by [LATAM] CHILE | NextLobby. The protocol has to match before you can join, and Steam does the updating.

Is [LATAM] CHILE | NextLobby up, and what does its uptime show?

The latest sample has [LATAM] CHILE | NextLobby offline, with a last sighting 35 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Where does [LATAM] CHILE | NextLobby sit?

Its name points to South America, but [LATAM] CHILE | NextLobby publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 69.41.184.105:25605 is its address.

Map and rules

Which settings and rules does [LATAM] CHILE | NextLobby run?

The name [LATAM] CHILE | NextLobby carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [LATAM] CHILE | NextLobby loaded?

The game generates the map on [LATAM] CHILE | NextLobby: procedural, size 4,000, seed 1021250111. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does [LATAM] CHILE | NextLobby wipe?

The record for [LATAM] CHILE | NextLobby holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 42 days 7 hours ago.

What is wipe day on [LATAM] CHILE | NextLobby like?

Across recent wipes the busiest point averaged 1 players. 28 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [LATAM] CHILE | NextLobby appear among Rust Data lists and filters?

The Rust Data lists that [LATAM] CHILE | NextLobby fits are: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on [LATAM] CHILE | NextLobby?

Read by the game's server browser, the tags [LATAM] CHILE | NextLobby publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [LATAM] CHILE | NextLobby?

Enter client.connect 69.41.184.105:25605 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/hPgtk7CfDv.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,809 players 11,626 servers online