Offline 70.178.197.180:28015 checked 33d ago
DeathOmens Server 2026
Connect
srv = rust.server("70.178.197.180:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 18:26 UTC34d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 70.178.197.180:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 18:26 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 227/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 297/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 764/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 50/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 877/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 727/800 |
Quick answers
From the figures on this page.
Player counts
What position does DeathOmens Server 2026 take in the server rankings?
Player hours over seven days put DeathOmens Server 2026 at #14,398, in the top 61% of the ranked set.
What population does DeathOmens Server 2026 carry?
Offline now for DeathOmens Server 2026, with the last sample 33 days 1 hours ago.
Server facts
What Rust version does DeathOmens Server 2026 run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by DeathOmens Server 2026. Joining needs the same protocol on your game; Steam handles the update.
Is DeathOmens Server 2026 up, and what does its uptime show?
DeathOmens Server 2026 is offline at this refresh; the last response came 33 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.
Which location does DeathOmens Server 2026 run from?
For DeathOmens Server 2026, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 70.178.197.180:28015 is its address.
Map and rules
Which rules apply on DeathOmens Server 2026, and what settings?
You will not find a gather rate in the string DeathOmens Server 2026. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has DeathOmens Server 2026 loaded?
A procedural map runs on DeathOmens Server 2026, generated by the game.
Wipe data
On what schedule does DeathOmens Server 2026 wipe?
Too few wipes are on record for DeathOmens Server 2026 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 2 hours ago.
On DeathOmens Server 2026, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold DeathOmens Server 2026, and which filters?
The Rust Data lists that DeathOmens Server 2026 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on DeathOmens Server 2026 hold?
The game's server browser reads these tags from DeathOmens Server 2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into DeathOmens Server 2026?
Enter client.connect 70.178.197.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.