Rust Data

rustdata.spaceservers70.23.65.148:28017.ipynb

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Offline 70.23.65.148:28015 checked 1d ago

My Private Permanent Server

Connect

srv = rust.server("70.23.65.148:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #7,536 # top 34%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0003:0004:0019:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 23:43 UTC13d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.23.65.148:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 04:03 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Player counts

How does My Private Permanent Server compare in the rankings?

Player hours over seven days put My Private Permanent Server at #7,536, in the top 34% of the ranked set.

What population does My Private Permanent Server carry?

My Private Permanent Server returns no live count at this refresh, having last been seen 28 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 1 players.

Server data

What is the Rust version on My Private Permanent Server?

Rust network protocol 2635 and build 168909 on Windows is what My Private Permanent Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Private Permanent Server, and is it online now?

Offline now for My Private Permanent Server, last seen 28 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. The first row Rust Data holds for it is dated 14 October 2026.

In which location is My Private Permanent Server hosted?

No region is published by My Private Permanent Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 70.23.65.148:28015 is its address.

Settings and map

Which rules apply on My Private Permanent Server, and what settings?

The name My Private Permanent Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Private Permanent Server selected?

A procedural map runs on My Private Permanent Server, generated by the game.

Wipes and dates

When does My Private Permanent Server wipe, and how often?

Too few wipes are on record for My Private Permanent Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 21 hours ago, and that is the one in play.

What is wipe day on My Private Permanent Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain My Private Permanent Server?

On Rust Data, My Private Permanent Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Private Permanent Server hold?

Read by the game's server browser, the tags My Private Permanent Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Private Permanent Server?

Enter client.connect 70.23.65.148:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online