Rust Data

rustdata.spaceservers70.254.1.27:28017.ipynb

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Offline 70.254.1.27:28015 checked 26d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("70.254.1.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,934 # top 70%
last wipe 27d ago # no schedule published
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:02 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
70.254.1.27:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:02 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,934, in the top 70% of the ranked set.

How full does Name of Server as Shown on the Client Server List run?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 26 days 5 hours ago.

Server data

Which Rust version is Name of Server as Shown on the Client Server List on?

The build is Rust network protocol 2634 and build 166655 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. Rust Data does not look up where the machine stands; it shows where a server says it is. 70.254.1.27:28015 is its address.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

The only wipe Name of Server as Shown on the Client Server List takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 3 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166655 (Build): Recorded game build: 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 70.254.1.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166655
Build Recorded game build: 166655.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,938 players 11,790 servers online