Rust Data

rustdata.spaceservers70.27.215.126:28016.ipynb

Run all rust-data · live

‹ All servers

Online 70.27.215.126:28015 checked 14m ago

LaFamilia

Connect

srv = rust.server("70.27.215.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #11,418 # top 51%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct16 Oct23 Oct30 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:30 UTC14d ago 2 NaN running 0
1 Thu 1 Oct, 20:29 UTC FW28d ago 4 halved by day 1 13.8 days 0
2 Mon 28 Sep, 22:02 UTC31d ago 4 held half 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 97689
Map of LaFamilia
map
Procedural Map
size
4500
seed
97689
Open on RustMaps

Server

srv.info()
address
70.27.215.126:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 16:30 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average216/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average389/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average20/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average583/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average370/350

Quick answers

From the figures on this page.

Population

What position does LaFamilia take in the server rankings?

Rank #11,418 on seven-day player hours for LaFamilia, within the top 51% of all ranked servers.

How full does LaFamilia run?

Current row: 0 players on LaFamilia, against 500 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server data

What does performance look like on LaFamilia?

The 48-hour average is 114 server fps, with a low of 71. The entity count peaked at 119,166, covering buildings, deployables and the rest of the world. The memory field tops out at 4,639 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on LaFamilia?

Rust network protocol 2635 and build 168909 on Windows is what LaFamilia runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LaFamilia, and is it online now?

Online is the state at the latest refresh for LaFamilia. The uptime it reports puts the last restart about 7 days 5 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is LaFamilia hosted?

There is no region published for LaFamilia. Rust Data does not look up where the machine stands; it shows where a server says it is. 70.27.215.126:28015 is its address.

Rules, settings, map

What rules and settings are recorded for LaFamilia?

You will not find a gather rate in the string LaFamilia. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has LaFamilia selected?

Size 4,500, seed 97689: the procedural map on LaFamilia, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does LaFamilia wipe?

Irregular wipe times on LaFamilia leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 16 hours ago.

On LaFamilia, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 8 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Which Rust Data filters and lists contain LaFamilia?

On Rust Data, LaFamilia appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LaFamilia hold?

These tags are published by LaFamilia and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into LaFamilia?

Enter client.connect 70.27.215.126:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,407 players 11,621 servers online