Rust Data

rustdata.spaceservers70.40.117.128:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 70.40.117.128:28015 checked 4d ago

Rust

Connect

srv = rust.server("70.40.117.128:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #10,655 # top 48%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.40.117.128:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 12:56 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust rank?

Player hours over seven days put Rust at #10,655, in the top 48% of the ranked set.

How full does Rust run?

The current row shows Rust offline; the last response was 4 days 4 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on Rust?

Rust network protocol 2635 and build 168909 on Windows is what Rust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust, and is it up?

Rust is offline at this refresh; the last response came 4 days 4 hours ago. Uptime of 0% across the last 3 full days: 0 hours of 72. Rust Data logged it first on 25 October 2026.

Where does Rust sit?

No region is published by Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 70.40.117.128:28015.

Settings and map

Which rules apply on Rust, and what settings?

The name Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Rust loaded?

The game generates its map: procedural, on Rust.

Wipe data

On what schedule does Rust wipe?

The record for Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 6 hours ago, and that is the one in play.

Tags, lists

Where does Rust appear among Rust Data lists and filters?

The Rust Data lists that Rust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust?

These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Rust?

In Rust, F1 opens the console: type client.connect 70.40.117.128:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,993 players 11,872 servers online