Rust Data

rustdata.spaceservers70.40.117.67:28017.ipynb

Run all rust-data · live

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Offline 70.40.117.67:28015 checked 30d ago

Rust

Connect

srv = rust.server("70.40.117.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,544 # top 61%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.40.117.67:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 12:03 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average138/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average30/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average0/200

Quick answers

From the figures on this page.

Player counts

What position does Rust take in the server rankings?

Over the last seven days Rust sits at #14,544 on player hours, in the top 61% of ranked servers.

What population does Rust carry?

Offline now for Rust, with the last sample 30 days 22 hours ago.

About the server

Which Rust version is Rust on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust, and is it up?

Offline now for Rust, last seen 30 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

Which location does Rust run from?

There is no region published for Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 70.40.117.67:28015.

Map and rules

Which settings and rules does Rust run?

You will not find a gather rate in the string Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust selected?

The game generates its map: procedural, on Rust.

Wipe data

When does Rust wipe, and how often?

A rhythm cannot be read from the wipes of Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 32 days 13 hours ago.

Lists and tags

Which lists on Rust Data hold Rust, and which filters?

The Rust Data lists that Rust fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust?

The game's server browser reads these tags from Rust: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Rust?

Enter client.connect 70.40.117.67:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online