Rust Data

rustdata.spaceservers70.52.72.200:28026.ipynb

Run all rust-data · live

‹ All servers

Offline 70.52.72.200:28025 checked 30d ago

[US] My Local Rust Staging Server

Connect

srv = rust.server("70.52.72.200:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,506 # top 61%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 06:50 UTC30d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
70.52.72.200:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 06:50 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average35/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average51/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 183 on average629/675
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average23/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 144 on average553/575
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 140 on average54/200

Quick answers

From the figures on this page.

Population data

How does [US] My Local Rust Staging Server compare in the rankings?

Player hours over seven days put [US] My Local Rust Staging Server at #14,506, in the top 61% of the ranked set.

What population does [US] My Local Rust Staging Server carry?

[US] My Local Rust Staging Server returns no live count at this refresh, having last been seen 30 days 14 hours ago.

Server facts

What Rust version does [US] My Local Rust Staging Server run?

The build is Rust network protocol 2634 and build 165959 on Windows, run by [US] My Local Rust Staging Server. Joining needs the same protocol on your game; Steam handles the update.

Is [US] My Local Rust Staging Server up, and what does its uptime show?

[US] My Local Rust Staging Server is offline at this refresh; the last response came 30 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.

In which location is [US] My Local Rust Staging Server hosted?

No region tag is published by [US] My Local Rust Staging Server, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 70.52.72.200:28025 is its address.

Settings and map

Which settings and rules does [US] My Local Rust Staging Server run?

You will not find a gather rate in the string [US] My Local Rust Staging Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has [US] My Local Rust Staging Server loaded?

The game generates its map: procedural, on [US] My Local Rust Staging Server.

Wipe data

When does [US] My Local Rust Staging Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of [US] My Local Rust Staging Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 15 hours ago.

On [US] My Local Rust Staging Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does [US] My Local Rust Staging Server appear among Rust Data lists and filters?

On Rust Data, [US] My Local Rust Staging Server appears in these lists: Rust community servers, unfiltered and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on [US] My Local Rust Staging Server?

Read by the game's server browser, the tags [US] My Local Rust Staging Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs165959 (Build): Build number: 165959; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [US] My Local Rust Staging Server?

The manual route: launch Rust, F1, then client.connect 70.52.72.200:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs165959
Build Build number: 165959.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online