Rust Data

rustdata.spaceservers70.55.25.33:28016.ipynb

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Online 70.55.25.33:28015 checked 14m ago

ArcticLink's Dedicated Rust Server

moddedoxidepve

Connect

srv = rust.server("70.55.25.33:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #13,141 # top 59%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 50000
Map of ArcticLink's Dedicated Rust Server
map
Procedural Map
size
6000
seed
50000
Open on RustMaps

Server

srv.info()
address
70.55.25.33:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 16:37 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average193/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average92/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average114/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average54/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average14/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average24/250

Quick answers

From the figures on this page.

Player counts

How does ArcticLink's Dedicated Rust Server compare in the rankings?

Over the last seven days ArcticLink's Dedicated Rust Server sits at #13,141 on player hours, in the top 59% of ranked servers.

How full does ArcticLink's Dedicated Rust Server run?

Current row: 0 players on ArcticLink's Dedicated Rust Server, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on ArcticLink's Dedicated Rust Server?

Server fps over the last 48 hours averages 59; the floor is 30. Entity numbers reached 205,146, and that includes buildings, deployables and the rest. Memory peaked at 5,243 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is ArcticLink's Dedicated Rust Server on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ArcticLink's Dedicated Rust Server. Steam updates your game for you, but the protocol must match to join.

Is ArcticLink's Dedicated Rust Server up, and what does its uptime show?

ArcticLink's Dedicated Rust Server reports itself online at the current refresh. A restart about 6 days 10 hours ago is what its reported uptime implies. 166 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does ArcticLink's Dedicated Rust Server sit?

No region is published by ArcticLink's Dedicated Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 70.55.25.33:28015 is its address.

Rules, settings, map

Which rules apply on ArcticLink's Dedicated Rust Server, and what settings?

No gather rate appears in the name: ArcticLink's Dedicated Rust Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has ArcticLink's Dedicated Rust Server selected?

Size 6,000, seed 50000: the procedural map on ArcticLink's Dedicated Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does ArcticLink's Dedicated Rust Server wipe?

A rhythm cannot be read from the wipes of ArcticLink's Dedicated Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 12 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain ArcticLink's Dedicated Rust Server?

On Rust Data, ArcticLink's Dedicated Rust Server appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ArcticLink's Dedicated Rust Server?

The game's server browser reads these tags from ArcticLink's Dedicated Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into ArcticLink's Dedicated Rust Server?

The manual route: launch Rust, F1, then client.connect 70.55.25.33:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,270 players 11,596 servers online