Rust Data

rustdata.spaceservers70.78.128.211:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 70.78.128.211:28015 checked 5h ago

[EU-1] DEV SERVER [DEBUG]

moddedoxide

Connect

srv = rust.server("70.78.128.211:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #5,641 # top 25%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0011:0013:0016:0018:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct19 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 12:44 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
discord.hazzy.gg
size
–
seed
–

Server

srv.info()
address
70.78.128.211:28015
region
–
max players
500
group limit
100 max
wipe schedule
–
last wipe
15 Oct 2026, 12:44 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average184/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average161/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average57/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average28/1000

Quick answers

From the figures on this page.

Player counts

How does [EU-1] DEV SERVER [DEBUG] compare in the rankings?

Over the last seven days [EU-1] DEV SERVER [DEBUG] sits at #5,641 on player hours, in the top 25% of ranked servers.

How full does [EU-1] DEV SERVER [DEBUG] run?

Offline now for [EU-1] DEV SERVER [DEBUG], with the last sample 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server data

What Rust version does [EU-1] DEV SERVER [DEBUG] run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU-1] DEV SERVER [DEBUG]. The protocol has to match before you can join, and Steam does the updating.

Is [EU-1] DEV SERVER [DEBUG] up, and what does its uptime show?

The latest sample has [EU-1] DEV SERVER [DEBUG] offline, with a last sighting 5 hours ago. 46 of 168 hours up over the last 7 full days, or 27%. The first row Rust Data holds for it is dated 27 September 2026.

Where does [EU-1] DEV SERVER [DEBUG] sit?

Its name points to Europe, but [EU-1] DEV SERVER [DEBUG] publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 70.78.128.211:28015 is its address.

Rules, settings, map

What rules and settings are recorded for [EU-1] DEV SERVER [DEBUG]?

The name [EU-1] DEV SERVER [DEBUG] carries no gather rate. The cap on a group is 100 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe schedule

When does [EU-1] DEV SERVER [DEBUG] wipe, and how often?

A rhythm cannot be read from the wipes of [EU-1] DEV SERVER [DEBUG] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 7 hours ago, and that is the one in play.

What is wipe day on [EU-1] DEV SERVER [DEBUG] like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does [EU-1] DEV SERVER [DEBUG] appear among Rust Data lists and filters?

These Rust Data lists include [EU-1] DEV SERVER [DEBUG]: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [EU-1] DEV SERVER [DEBUG]?

These tags are published by [EU-1] DEV SERVER [DEBUG] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts100 (Group limit): The team cap is 100; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [EU-1] DEV SERVER [DEBUG]?

Enter client.connect 70.78.128.211:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts100
Group limit The team cap is 100.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,789 players 11,881 servers online