Rust Data

rustdata.spaceservers70.8.175.28:28017.ipynb

Run all rust-data · live

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Online 70.8.175.28:28015 checked 7m ago

Wardaddy's Rust

Connect

srv = rust.server("70.8.175.28:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #6,190 # top 28%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of Wardaddy's Rust
map
Procedural Map
size
6000
seed
1337
Open on RustMaps

Server

srv.info()
address
70.8.175.28:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 23:06 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average283/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average208/300

Quick answers

From the figures on this page.

Population

How does Wardaddy's Rust compare in the rankings?

Rank #6,190 on seven-day player hours for Wardaddy's Rust, within the top 28% of all ranked servers.

How full does Wardaddy's Rust run?

Current row: 0 players on Wardaddy's Rust, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server data

How smoothly does Wardaddy's Rust run?

The 48-hour average is 132 server fps, with a low of 112. Buildings, deployables and all else in the world took the count as high as 208,297 entities. The memory field tops out at 5,004 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Wardaddy's Rust run?

Rust network protocol 2635 and build 168909 on Linux is what Wardaddy's Rust runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Wardaddy's Rust, and is it online now?

Online is the state at the latest refresh for Wardaddy's Rust. Count back 29 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 12 October 2026.

Which location does Wardaddy's Rust run from?

There is no region published for Wardaddy's Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 70.8.175.28:28015.

Rules, settings, map

Which settings and rules does Wardaddy's Rust run?

The name Wardaddy's Rust carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Wardaddy's Rust?

Size 6,000, seed 1337: the procedural map on Wardaddy's Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Wardaddy's Rust wipe?

The record for Wardaddy's Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 20 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Wardaddy's Rust, and which filters?

On Rust Data, Wardaddy's Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Wardaddy's Rust?

The game's server browser reads these tags from Wardaddy's Rust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Wardaddy's Rust?

In Rust, F1 opens the console: type client.connect 70.8.175.28:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online