Offline 70.81.117.240:28015 checked 29d ago
My Offline Sandbox
Connect
srv = rust.server("70.81.117.240:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 70.81.117.240:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 02:50 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 48/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 144/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 60/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 5/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 25/100 |
Quick answers
From the figures on this page.
Population data
How does My Offline Sandbox compare in the rankings?
Player hours over seven days put My Offline Sandbox at #14,465, in the top 61% of the ranked set.
What population does My Offline Sandbox carry?
My Offline Sandbox returns no live count at this refresh, having last been seen 29 days 4 hours ago.
About the server
What is the Rust version on My Offline Sandbox?
Version Rust network protocol 2633 and build 165217 on Windows is reported by My Offline Sandbox. Joining needs the same protocol on your game; Steam handles the update.
Is My Offline Sandbox up, and what does its uptime show?
Offline now for My Offline Sandbox, last seen 29 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
In which location is My Offline Sandbox hosted?
There is no region published for My Offline Sandbox. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 70.81.117.240:28015.
Map and rules
Which rules apply on My Offline Sandbox, and what settings?
No gather rate appears in the name: My Offline Sandbox. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on My Offline Sandbox?
A procedural map runs on My Offline Sandbox, generated by the game.
Wipe data
On what schedule does My Offline Sandbox wipe?
The record for My Offline Sandbox holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 31 days ago.
Lists and tags
Where does My Offline Sandbox appear among Rust Data lists and filters?
The Rust Data lists that My Offline Sandbox fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Offline Sandbox?
Read by the game's server browser, the tags My Offline Sandbox publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to My Offline Sandbox?
In Rust, F1 opens the console: type client.connect 70.81.117.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.