Offline 70.81.195.93:28015 checked 4d ago
LinuxGSM
Connect
srv = rust.server("70.81.195.93:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 54321
- map
- Procedural Map
- size
- 5000
- seed
- 54321
Server
srv.info()- address
- 70.81.195.93:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:23 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28/250 |
Quick answers
From the figures on this page.
Player counts
What position does LinuxGSM take in the server rankings?
Player hours over seven days put LinuxGSM at #15,344, in the top 69% of the ranked set.
How full does LinuxGSM run?
LinuxGSM returns no live count at this refresh, having last been seen 4 days 11 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on LinuxGSM?
The build is Rust network protocol 2634 and build 166494 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
Is LinuxGSM up, and what does its uptime show?
Offline now for LinuxGSM, last seen 4 days 11 hours ago. Over the last 7 full days the hours up number 76 of 168, 45%. The first row Rust Data holds for it is dated 17 October 2026.
Which location does LinuxGSM run from?
There is no region published for LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 70.81.195.93:28015.
Settings and map
Which settings and rules does LinuxGSM run?
You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on LinuxGSM?
Size 5,000, seed 54321: the procedural map on LinuxGSM, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does LinuxGSM wipe, and how often?
A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 13 hours ago.
Lists and tags
Which Rust Data filters and lists contain LinuxGSM?
The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join LinuxGSM?
Enter client.connect 70.81.195.93:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.