Rust Data

rustdata.spaceservers70.95.96.41:28016.ipynb

Run all rust-data · live

‹ All servers

Online 70.95.96.41:28015 checked 10m ago

Jacks Rust Server

Connect

srv = rust.server("70.95.96.41:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 60d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of Jacks Rust Server
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
70.95.96.41:28015
region
–
max players
32
group limit
8, the default
wipe schedule
–
last wipe
29 Aug 2026, 07:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average472/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average62/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Jacks Rust Server rank?

Over the last seven days Jacks Rust Server sits at #15,396 on player hours, in the top 69% of ranked servers.

How full does Jacks Rust Server run?

Jacks Rust Server reports 0 players at this refresh, with 32 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does Jacks Rust Server run?

The 48-hour average is 20 server fps, with a low of 6. Entity numbers reached 111,217, and that includes buildings, deployables and the rest. Memory peaked at 6,867 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Jacks Rust Server on?

Version Rust network protocol 2632 and build 162434 on Linux is reported by Jacks Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Jacks Rust Server, and is it online now?

The current sample puts Jacks Rust Server online. The uptime it reports puts the last restart about 19 days 10 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Jacks Rust Server run from?

There is no region published for Jacks Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 70.95.96.41:28015 is its address.

Settings and map

What rules and settings are recorded for Jacks Rust Server?

The name Jacks Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Jacks Rust Server selected?

The game generates the map on Jacks Rust Server: procedural, size 4,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Jacks Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Jacks Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 60 days 1 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Jacks Rust Server?

The Rust Data lists that Jacks Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Jacks Rust Server hold?

The game's server browser reads these tags from Jacks Rust Server: gmrust (Game mode): Rust survival in its standard form; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Jacks Rust Server?

The manual route: launch Rust, F1, then client.connect 70.95.96.41:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp32
Max players The server lists 32 slots.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build Recorded game build: 162434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,596 players 11,647 servers online