Rust Data

rustdata.spaceservers71.166.51.3:28017.ipynb

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Online 71.166.51.3:28015 checked 13m ago

Terc's Rust Staging Server

Connect

srv = rust.server("71.166.51.3:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #11,445 # top 52%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 15:46 UTC19d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.166.51.3:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 15:46 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average496/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average46/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average249/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average92/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average104/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Terc's Rust Staging Server rank?

Rank #11,445 on seven-day player hours for Terc's Rust Staging Server, within the top 52% of all ranked servers.

How full does Terc's Rust Staging Server run?

The sample now reads 0 players for Terc's Rust Staging Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Terc's Rust Staging Server on?

The build is Rust network protocol 2635 and build 169289 on Linux, run by Terc's Rust Staging Server. Joining needs the same protocol on your game; Steam handles the update.

Is Terc's Rust Staging Server up, and what does its uptime show?

Online is the state at the latest refresh for Terc's Rust Staging Server. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 3 October 2026.

Which location does Terc's Rust Staging Server run from?

There is no region published for Terc's Rust Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.166.51.3:28015.

Settings and map

Which rules apply on Terc's Rust Staging Server, and what settings?

No gather rate appears in the name: Terc's Rust Staging Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Terc's Rust Staging Server?

Terc's Rust Staging Server runs a procedural map, which the game generates.

Wipe data

When does Terc's Rust Staging Server wipe, and how often?

Too few wipes are on record for Terc's Rust Staging Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 7 hours ago.

On Terc's Rust Staging Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Terc's Rust Staging Server, and which filters?

On Rust Data, Terc's Rust Staging Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Terc's Rust Staging Server?

The game's server browser reads these tags from Terc's Rust Staging Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169289 (Build): The server runs build 169289; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Terc's Rust Staging Server?

In Rust, F1 opens the console: type client.connect 71.166.51.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs169289,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169289
Build The server runs build 169289.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,957 players 11,743 servers online