Offline 71.166.51.3:28215 checked 20d ago
Terc's Vanilla Staging Test
Connect
srv = rust.server("71.166.51.3:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.166.51.3:28215
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:44 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 250/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 183/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53/200 |
Quick answers
From the figures on this page.
Player counts
What position does Terc's Vanilla Staging Test take in the server rankings?
Over the last seven days Terc's Vanilla Staging Test sits at #15,874 on player hours, in the top 72% of ranked servers.
How many players does Terc's Vanilla Staging Test hold at once?
Terc's Vanilla Staging Test returns no live count at this refresh, having last been seen 20 days 10 hours ago.
About the server
Which Rust version is Terc's Vanilla Staging Test on?
Version Rust network protocol 2634 and build 167268 on Linux is reported by Terc's Vanilla Staging Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Terc's Vanilla Staging Test, and is it up?
The latest sample has Terc's Vanilla Staging Test offline, with a last sighting 20 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 8 October 2026.
Where does Terc's Vanilla Staging Test sit?
No region is published by Terc's Vanilla Staging Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 71.166.51.3:28215 is its address.
Map and rules
What rules and settings are recorded for Terc's Vanilla Staging Test?
No gather rate appears in the name: Terc's Vanilla Staging Test. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Terc's Vanilla Staging Test loaded?
Terc's Vanilla Staging Test runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Terc's Vanilla Staging Test wipe?
The record for Terc's Vanilla Staging Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 12 hours ago.
Tags and filters
Which lists on Rust Data hold Terc's Vanilla Staging Test, and which filters?
The Rust Data lists that Terc's Vanilla Staging Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Terc's Vanilla Staging Test?
Read by the game's server browser, the tags Terc's Vanilla Staging Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167268 (Build): Build number: 167268; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Terc's Vanilla Staging Test?
Enter client.connect 71.166.51.3:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.