Offline 71.176.38.233:28015 checked 12d ago
My Local Dev Server
Connect
srv = rust.server("71.176.38.233:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.176.38.233:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:21 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 234/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 17/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 142/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 46/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does My Local Dev Server compare in the rankings?
Player hours over seven days put My Local Dev Server at #15,085, in the top 70% of the ranked set.
How many players does My Local Dev Server hold at once?
My Local Dev Server returns no live count at this refresh, having last been seen 12 days 10 hours ago.
Server facts
What is the Rust version on My Local Dev Server?
Version Rust network protocol 2634 and build 167398 on Windows is reported by My Local Dev Server. Steam updates your game for you, but the protocol must match to join.
Is My Local Dev Server up, and what does its uptime show?
Offline now for My Local Dev Server, last seen 12 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.
Where does My Local Dev Server sit?
There is no region published for My Local Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 71.176.38.233:28015 is its address.
Rules, settings, map
Which rules apply on My Local Dev Server, and what settings?
No gather rate appears in the name: My Local Dev Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on My Local Dev Server?
My Local Dev Server runs a procedural map, which the game generates.
Wipe schedule
When does My Local Dev Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Local Dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 13 hours ago.
Tags, lists
Where does My Local Dev Server appear among Rust Data lists and filters?
On Rust Data, My Local Dev Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Dev Server?
These tags are published by My Local Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Local Dev Server?
In Rust, F1 opens the console: type client.connect 71.176.38.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.