Rust Data

rustdata.spaceservers71.176.38.233:28016.ipynb

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Offline 71.176.38.233:28015 checked 12d ago

My Local Dev Server

Connect

srv = rust.server("71.176.38.233:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,085 # top 70%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.176.38.233:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:21 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average234/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Population data

How does My Local Dev Server compare in the rankings?

Player hours over seven days put My Local Dev Server at #15,085, in the top 70% of the ranked set.

How many players does My Local Dev Server hold at once?

My Local Dev Server returns no live count at this refresh, having last been seen 12 days 10 hours ago.

Server facts

What is the Rust version on My Local Dev Server?

Version Rust network protocol 2634 and build 167398 on Windows is reported by My Local Dev Server. Steam updates your game for you, but the protocol must match to join.

Is My Local Dev Server up, and what does its uptime show?

Offline now for My Local Dev Server, last seen 12 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.

Where does My Local Dev Server sit?

There is no region published for My Local Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 71.176.38.233:28015 is its address.

Rules, settings, map

Which rules apply on My Local Dev Server, and what settings?

No gather rate appears in the name: My Local Dev Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on My Local Dev Server?

My Local Dev Server runs a procedural map, which the game generates.

Wipe schedule

When does My Local Dev Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Local Dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 13 hours ago.

Tags, lists

Where does My Local Dev Server appear among Rust Data lists and filters?

On Rust Data, My Local Dev Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Dev Server?

These tags are published by My Local Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Local Dev Server?

In Rust, F1 opens the console: type client.connect 71.176.38.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,270 players 11,596 servers online