Offline 71.176.38.233:28015 checked 5d ago
Perf Dev Server
Connect
srv = rust.server("71.176.38.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 19:13 UTC8d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 15:21 UTC24d ago | 1 | held half | 16.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.176.38.233:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:21 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 272/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 43/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 56/200 |
Quick answers
From the figures on this page.
Player counts
What position does Perf Dev Server take in the server rankings?
Rank #15,349 on seven-day player hours for Perf Dev Server, within the top 69% of all ranked servers.
What population does Perf Dev Server carry?
Perf Dev Server returns no live count at this refresh, having last been seen 5 days 2 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Perf Dev Server?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Perf Dev Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Perf Dev Server, and is it up?
Offline now for Perf Dev Server, last seen 5 days 2 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Perf Dev Server run from?
For Perf Dev Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.176.38.233:28015.
Rules, settings, map
Which settings and rules does Perf Dev Server run?
You will not find a gather rate in the string Perf Dev Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Perf Dev Server selected?
A procedural map runs on Perf Dev Server, generated by the game.
Wipe data
When does Perf Dev Server wipe, and on what schedule?
The record for Perf Dev Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 8 hours ago.
On Perf Dev Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold Perf Dev Server, and which filters?
On Rust Data, Perf Dev Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Perf Dev Server hold?
Read by the game's server browser, the tags Perf Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Perf Dev Server?
In Rust, F1 opens the console: type client.connect 71.176.38.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.