Rust Data

rustdata.spaceservers71.176.38.233:28017.ipynb

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Offline 71.176.38.233:28015 checked 5d ago

Perf Dev Server

Connect

srv = rust.server("71.176.38.233:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 19:13 UTC8d ago 1 NaN running 0
1 Sun 4 Oct, 15:21 UTC24d ago 1 held half 16.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.176.38.233:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:21 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average272/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average43/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average56/200

Quick answers

From the figures on this page.

Player counts

What position does Perf Dev Server take in the server rankings?

Rank #15,349 on seven-day player hours for Perf Dev Server, within the top 69% of all ranked servers.

What population does Perf Dev Server carry?

Perf Dev Server returns no live count at this refresh, having last been seen 5 days 2 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Perf Dev Server?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Perf Dev Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Perf Dev Server, and is it up?

Offline now for Perf Dev Server, last seen 5 days 2 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Perf Dev Server run from?

For Perf Dev Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.176.38.233:28015.

Rules, settings, map

Which settings and rules does Perf Dev Server run?

You will not find a gather rate in the string Perf Dev Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Perf Dev Server selected?

A procedural map runs on Perf Dev Server, generated by the game.

Wipe data

When does Perf Dev Server wipe, and on what schedule?

The record for Perf Dev Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 8 hours ago.

On Perf Dev Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Perf Dev Server, and which filters?

On Rust Data, Perf Dev Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Perf Dev Server hold?

Read by the game's server browser, the tags Perf Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Perf Dev Server?

In Rust, F1 opens the console: type client.connect 71.176.38.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,195 players 11,726 servers online