Offline 71.197.189.208:28015 checked 6d ago
Build server id: 7
Connect
srv = rust.server("71.197.189.208:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.197.189.208:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 22:19 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 153/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 130/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 28/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 36/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 34/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Build server id: 7 rank?
Over the last seven days Build server id: 7 sits at #15,289 on player hours, in the top 69% of ranked servers.
How full does Build server id: 7 run?
The current row shows Build server id: 7 offline; the last response was 6 days 5 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Build server id: 7 on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Build server id: 7. The protocol has to match before you can join, and Steam does the updating.
How reliable is Build server id: 7, and is it online now?
Offline now for Build server id: 7, last seen 6 days 5 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 14 October 2026.
In which location is Build server id: 7 hosted?
No region is published by Build server id: 7. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.197.189.208:28015.
Rules, settings, map
Which settings and rules does Build server id: 7 run?
No gather rate appears in the name: Build server id: 7. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Build server id: 7 loaded?
Build server id: 7 runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Build server id: 7 wipe?
Too few wipes are on record for Build server id: 7 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold Build server id: 7, and which filters?
On Rust Data, Build server id: 7 appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Build server id: 7 hold?
The game's server browser reads these tags from Build server id: 7: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Build server id: 7?
The manual route: launch Rust, F1, then client.connect 71.197.189.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.