Rust Data

rustdata.spaceservers71.207.27.218:28016.ipynb

Run all rust-data · live

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Offline 71.207.27.218:28015 checked 3d ago

Rust Server

Connect

srv = rust.server("71.207.27.218:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 12:18 UTC3d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.207.27.218:28015
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 12:18 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average318/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average51/100

Quick answers

From the figures on this page.

Population data

What position does Rust Server take in the server rankings?

Rank #15,414 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.

How full does Rust Server run?

Rust Server returns no live count at this refresh, having last been seen 3 days 12 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Server up, and what does its uptime show?

Offline now for Rust Server, last seen 3 days 12 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 20 October 2026.

Which location does Rust Server run from?

There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 71.207.27.218:28015.

Rules, settings, map

Which rules apply on Rust Server, and what settings?

You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server selected?

The game generates its map: procedural, on Rust Server.

Wipe data

When does Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 13 hours ago.

What is wipe day on Rust Server like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Rust Server, and which filters?

The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Server hold?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): 24 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rust Server?

In Rust, F1 opens the console: type client.connect 71.207.27.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp24
Max players 24 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,616 players 11,643 servers online