Rust Data

rustdata.spaceservers71.228.128.74:28017.ipynb

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Offline 71.228.128.74:28015 checked 13d ago

Rustafied Singleplayer Practice

Connect

srv = rust.server("71.228.128.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #14,416 # top 67%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.228.128.74:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 17:44 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rustafied Singleplayer Practice rank?

Over the last seven days Rustafied Singleplayer Practice sits at #14,416 on player hours, in the top 67% of ranked servers.

How full does Rustafied Singleplayer Practice run?

The current row shows Rustafied Singleplayer Practice offline; the last response was 13 days 2 hours ago.

Server data

What Rust version does Rustafied Singleplayer Practice run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Rustafied Singleplayer Practice. Steam updates your game for you, but the protocol must match to join.

How reliable is Rustafied Singleplayer Practice, and is it up?

Offline now for Rustafied Singleplayer Practice, last seen 13 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.

In which location is Rustafied Singleplayer Practice hosted?

No region is published by Rustafied Singleplayer Practice. Rust Data does not look up where the machine stands; it shows where a server says it is. 71.228.128.74:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Rustafied Singleplayer Practice?

You will not find a gather rate in the string Rustafied Singleplayer Practice. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustafied Singleplayer Practice?

A procedural map runs on Rustafied Singleplayer Practice, generated by the game.

Wipe data

When does Rustafied Singleplayer Practice wipe, and on what schedule?

A rhythm cannot be read from the wipes of Rustafied Singleplayer Practice on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 2 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Rustafied Singleplayer Practice, and which filters?

These Rust Data lists include Rustafied Singleplayer Practice: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rustafied Singleplayer Practice?

These tags are published by Rustafied Singleplayer Practice and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rustafied Singleplayer Practice?

Enter client.connect 71.228.128.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online