Rust Data

rustdata.spaceservers71.234.9.79:28016.ipynb

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Online 71.234.9.79:28015 checked 9m ago

My Untitled Rust Server

Connect

srv = rust.server("71.234.9.79:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #11,512 # top 52%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct22 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 02:57 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.234.9.79:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 02:57 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average234/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Untitled Rust Server rank?

Player hours over seven days put My Untitled Rust Server at #11,512, in the top 52% of the ranked set.

How full does My Untitled Rust Server run?

The sample now reads 0 players for My Untitled Rust Server, out of 500 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on My Untitled Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what My Untitled Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is My Untitled Rust Server up, and what does its uptime show?

My Untitled Rust Server reports itself online at the current refresh. Uptime of 69% across the last 7 full days: 116 hours of 168. Rust Data logged it first on 10 October 2026.

In which location is My Untitled Rust Server hosted?

There is no region published for My Untitled Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 71.234.9.79:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Untitled Rust Server?

The name My Untitled Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Untitled Rust Server?

The game generates its map: procedural, on My Untitled Rust Server.

Wipe data

When does My Untitled Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of My Untitled Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 2 hours ago, and that is the one in play.

What is wipe day on My Untitled Rust Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold My Untitled Rust Server, and which filters?

These Rust Data lists include My Untitled Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Untitled Rust Server?

These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Untitled Rust Server?

In Rust, F1 opens the console: type client.connect 71.234.9.79:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,270 players 11,596 servers online