Offline 71.237.105.132:28015 checked 20d ago
Pingtopia PVE NA | Custom Plugins & Kits
Connect
srv = rust.server("71.237.105.132:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 23:09 UTC21d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 14:51 UTC22d ago | 1 | NaN | 0.3 days | 0 |
| 2 | Wed 7 Oct, 05:38 UTC22d ago | 1 | NaN | 0.4 days | 0 |
| 3 | Tue 6 Oct, 06:49 UTC23d ago | 1 | NaN | 1 days | 0 |
| 4 | Mon 5 Oct, 20:00 UTC23d ago | 1 | NaN | 0.5 days | 1 |
| 5 | Mon 5 Oct, 01:52 UTC24d ago | 1 | NaN | 0.8 days | 1 |
| 6 | Sun 4 Oct, 16:48 UTC24d ago | 1 | NaN | 0.4 days | 1 |
| 7 | Sun 4 Oct, 05:06 UTC25d ago | 1 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.237.105.132:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 23:09 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 15/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 11/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 1/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 5/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3/90 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Pingtopia PVE NA | Custom Plugins & Kits rank?
Over the last seven days Pingtopia PVE NA | Custom Plugins & Kits sits at #14,488 on player hours, in the top 66% of ranked servers.
What population does Pingtopia PVE NA | Custom Plugins & Kits carry?
The current row shows Pingtopia PVE NA | Custom Plugins & Kits offline; the last response was 20 days 23 hours ago.
Server facts
Which Rust version is Pingtopia PVE NA | Custom Plugins & Kits on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Pingtopia PVE NA | Custom Plugins & Kits. The protocol has to match before you can join, and Steam does the updating.
Is Pingtopia PVE NA | Custom Plugins & Kits up, and what does its uptime show?
The latest sample has Pingtopia PVE NA | Custom Plugins & Kits offline, with a last sighting 20 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.
Which location does Pingtopia PVE NA | Custom Plugins & Kits run from?
Its name points to North America, but Pingtopia PVE NA | Custom Plugins & Kits publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 71.237.105.132:28015 is its address.
Rules, settings, map
Which rules apply on Pingtopia PVE NA | Custom Plugins & Kits, and what settings?
The name Pingtopia PVE NA | Custom Plugins & Kits carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Pingtopia PVE NA | Custom Plugins & Kits?
Pingtopia PVE NA | Custom Plugins & Kits runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Pingtopia PVE NA | Custom Plugins & Kits wipe?
Pingtopia PVE NA | Custom Plugins & Kits wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 15 hours ago.
What is wipe day on Pingtopia PVE NA | Custom Plugins & Kits like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 7 hours after it began.
Tags and filters
Where does Pingtopia PVE NA | Custom Plugins & Kits appear among Rust Data lists and filters?
On Rust Data, Pingtopia PVE NA | Custom Plugins & Kits appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Pingtopia PVE NA | Custom Plugins & Kits hold?
Read by the game's server browser, the tags Pingtopia PVE NA | Custom Plugins & Kits publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Pingtopia PVE NA | Custom Plugins & Kits?
The manual route: launch Rust, F1, then client.connect 71.237.105.132:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.