Rust Data

rustdata.spaceservers71.68.188.232:28018.ipynb

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Offline 71.68.188.232:28017 checked 42d ago

Big Tex Ryder | Map Development Server

Connect

srv = rust.server("71.68.188.232:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,426 # no region published
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.68.188.232:28017
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 12:27 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Population

What position does Big Tex Ryder | Map Development Server take in the server rankings?

Player hours over seven days put Big Tex Ryder | Map Development Server at #15,426, in the top – of the ranked set.

How many players does Big Tex Ryder | Map Development Server hold at once?

Big Tex Ryder | Map Development Server returns no live count at this refresh, having last been seen 42 days 9 hours ago.

About the server

What Rust version does Big Tex Ryder | Map Development Server run?

Rust network protocol 2633 and build 163794 on Windows is what Big Tex Ryder | Map Development Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Big Tex Ryder | Map Development Server, and is it online now?

The latest sample has Big Tex Ryder | Map Development Server offline, with a last sighting 42 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

In which location is Big Tex Ryder | Map Development Server hosted?

No region is published by Big Tex Ryder | Map Development Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.68.188.232:28017.

Map and rules

What rules and settings are recorded for Big Tex Ryder | Map Development Server?

You will not find a gather rate in the string Big Tex Ryder | Map Development Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Big Tex Ryder | Map Development Server selected?

A procedural map runs on Big Tex Ryder | Map Development Server, generated by the game.

Wipes and dates

When does Big Tex Ryder | Map Development Server wipe, and how often?

Too few wipes are on record for Big Tex Ryder | Map Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days 9 hours ago.

Tags and filters

Where does Big Tex Ryder | Map Development Server appear among Rust Data lists and filters?

These Rust Data lists include Big Tex Ryder | Map Development Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Big Tex Ryder | Map Development Server?

The game's server browser reads these tags from Big Tex Ryder | Map Development Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Big Tex Ryder | Map Development Server?

In Rust, F1 opens the console: type client.connect 71.68.188.232:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online