Rust Data

rustdata.spaceservers71.80.154.45:28017.ipynb

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Offline 71.80.154.45:28015 checked 26d ago

VengefulNetwork | Private

Connect

srv = rust.server("71.80.154.45:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,819 # top 60%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 04:57 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.80.154.45:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:57 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average353/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average93/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

Quick answers

From the figures on this page.

Population data

What position does VengefulNetwork | Private take in the server rankings?

Over the last seven days VengefulNetwork | Private sits at #13,819 on player hours, in the top 60% of ranked servers.

How full does VengefulNetwork | Private run?

The current row shows VengefulNetwork | Private offline; the last response was 26 days 2 hours ago.

About the server

What is the Rust version on VengefulNetwork | Private?

Version Rust network protocol 2634 and build 166494 on Windows is reported by VengefulNetwork | Private. The protocol has to match before you can join, and Steam does the updating.

How reliable is VengefulNetwork | Private, and is it online now?

VengefulNetwork | Private is offline at this refresh; the last response came 26 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.

In which location is VengefulNetwork | Private hosted?

No region is published by VengefulNetwork | Private. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 71.80.154.45:28015.

Map and rules

What rules and settings are recorded for VengefulNetwork | Private?

The name VengefulNetwork | Private carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has VengefulNetwork | Private selected?

The game generates its map: procedural, on VengefulNetwork | Private.

Wipe schedule

When does VengefulNetwork | Private wipe, and how often?

Too few wipes are on record for VengefulNetwork | Private to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 2 hours ago.

On VengefulNetwork | Private, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain VengefulNetwork | Private?

On Rust Data, VengefulNetwork | Private appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on VengefulNetwork | Private?

Read by the game's server browser, the tags VengefulNetwork | Private publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join VengefulNetwork | Private?

Enter client.connect 71.80.154.45:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online