Offline 71.90.125.24:28015 checked 24d ago
Vi's Modded PvE (7.5x)
Connect
srv = rust.server("71.90.125.24:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.90.125.24:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 347 on average | 193/250 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 179 on average | 210/250 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 288/300 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 152 on average | 26/400 |
| 4 | MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 | EU · groups of 1000+ · 5x · 120 on average | 51/300 |
| 5 | HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 117 on average | 245/250 |
Quick answers
From the figures on this page.
Player counts
What position does Vi's Modded PvE (7.5x) take in the server rankings?
Rank #15,967 on seven-day player hours for Vi's Modded PvE (7.5x), within the top 71% of all ranked servers.
How full does Vi's Modded PvE (7.5x) run?
Vi's Modded PvE (7.5x) returns no live count at this refresh, having last been seen 24 days 7 hours ago.
About the server
Which Rust version is Vi's Modded PvE (7.5x) on?
The build is Rust network protocol 2634 and build 166494 on Linux, run by Vi's Modded PvE (7.5x). Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vi's Modded PvE (7.5x), and is it online now?
Offline now for Vi's Modded PvE (7.5x), last seen 24 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Vi's Modded PvE (7.5x) run from?
No region is published by Vi's Modded PvE (7.5x). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 71.90.125.24:28015.
Rules, settings, map
What rules and settings are recorded for Vi's Modded PvE (7.5x)?
The name carries the figure: Vi's Modded PvE (7.5x) runs 7.5x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Vi's Modded PvE (7.5x) loaded?
The game generates its map: procedural, on Vi's Modded PvE (7.5x).
Wipe data
When does Vi's Modded PvE (7.5x) wipe, and how often?
A single wipe each month, the force wipe, is all Vi's Modded PvE (7.5x) does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 6 hours ago.
On Vi's Modded PvE (7.5x), what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 21 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Vi's Modded PvE (7.5x)?
The Rust Data lists that Vi's Modded PvE (7.5x) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Vi's Modded PvE (7.5x) hold?
The game's server browser reads these tags from Vi's Modded PvE (7.5x): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Vi's Modded PvE (7.5x)?
The manual route: launch Rust, F1, then client.connect 71.90.125.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.