Rust Data

rustdata.spaceservers71.90.125.24:28017.ipynb

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Offline 71.90.125.24:28015 checked 24d ago

Vi's Modded PvE (7.5x)

7.5x moddedcarbon

Connect

srv = rust.server("71.90.125.24:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,967 # top 71%
last wipe 27d ago # no schedule published
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:11 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
71.90.125.24:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:11 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 347 on average193/250
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 179 on average210/250
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average288/300
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average26/400
4MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 120 on average51/300
5HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 117 on average245/250

Quick answers

From the figures on this page.

Player counts

What position does Vi's Modded PvE (7.5x) take in the server rankings?

Rank #15,967 on seven-day player hours for Vi's Modded PvE (7.5x), within the top 71% of all ranked servers.

How full does Vi's Modded PvE (7.5x) run?

Vi's Modded PvE (7.5x) returns no live count at this refresh, having last been seen 24 days 7 hours ago.

About the server

Which Rust version is Vi's Modded PvE (7.5x) on?

The build is Rust network protocol 2634 and build 166494 on Linux, run by Vi's Modded PvE (7.5x). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Vi's Modded PvE (7.5x), and is it online now?

Offline now for Vi's Modded PvE (7.5x), last seen 24 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Vi's Modded PvE (7.5x) run from?

No region is published by Vi's Modded PvE (7.5x). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 71.90.125.24:28015.

Rules, settings, map

What rules and settings are recorded for Vi's Modded PvE (7.5x)?

The name carries the figure: Vi's Modded PvE (7.5x) runs 7.5x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Vi's Modded PvE (7.5x) loaded?

The game generates its map: procedural, on Vi's Modded PvE (7.5x).

Wipe data

When does Vi's Modded PvE (7.5x) wipe, and how often?

A single wipe each month, the force wipe, is all Vi's Modded PvE (7.5x) does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 6 hours ago.

On Vi's Modded PvE (7.5x), what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 21 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Vi's Modded PvE (7.5x)?

The Rust Data lists that Vi's Modded PvE (7.5x) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Vi's Modded PvE (7.5x) hold?

The game's server browser reads these tags from Vi's Modded PvE (7.5x): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Vi's Modded PvE (7.5x)?

The manual route: launch Rust, F1, then client.connect 71.90.125.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online