Online 72.0.44.20:28025 checked 10m ago
testrust
Connect
srv = rust.server("72.0.44.20:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 72.0.44.20:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Aug 2026, 21:38 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 377/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 177/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 68/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 76/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does testrust rank?
Rank #15,409 on seven-day player hours for testrust, within the top 69% of all ranked servers.
How many players does testrust hold at once?
Current row: 0 players on testrust, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does testrust perform?
The 48-hour average is 54 server fps, with a low of 32. Entity numbers reached 64,462, and that includes buildings, deployables and the rest. The memory field tops out at 2,853 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on testrust?
Rust network protocol 2631 and build 158240 on Windows is what testrust runs. The protocol has to match before you can join, and Steam does the updating.
Is testrust up, and what does its uptime show?
testrust reports itself online at the current refresh. Count back 5 days 10 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 13 September 2026.
Where does testrust sit?
No region is published by testrust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.0.44.20:28025 is its address.
Settings and map
What rules and settings are recorded for testrust?
No gather rate appears in the name: testrust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has testrust selected?
Size 3,500, seed 6738: the procedural map on testrust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does testrust wipe, and on what schedule?
A rhythm cannot be read from the wipes of testrust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 83 days 3 hours ago.
Tags and filters
Which lists on Rust Data hold testrust, and which filters?
On Rust Data, testrust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on testrust hold?
The game's server browser reads these tags from testrust: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): Build number: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to testrust?
In Rust, F1 opens the console: type client.connect 72.0.44.20:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.