Offline 72.11.42.148:28015 checked 13d ago
WindowsGSM - Server #1
Connect
srv = rust.server("72.11.42.148:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.11.42.148:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 07:55 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does WindowsGSM - Server #1 rank?
Over the last seven days WindowsGSM - Server #1 sits at #13,493 on player hours, in the top 62% of ranked servers.
How full does WindowsGSM - Server #1 run?
WindowsGSM - Server #1 returns no live count at this refresh, having last been seen 13 days 17 hours ago.
Server data
What Rust version does WindowsGSM - Server #1 run?
Rust network protocol 2634 and build 167781 on Windows is what WindowsGSM - Server #1 runs. The protocol has to match before you can join, and Steam does the updating.
Is WindowsGSM - Server #1 up, and what does its uptime show?
Offline now for WindowsGSM - Server #1, last seen 13 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 15 October 2026.
Which location does WindowsGSM - Server #1 run from?
No region is published by WindowsGSM - Server #1. Rust Data does not look up where the machine stands; it shows where a server says it is. 72.11.42.148:28015 is its address.
Settings and map
What rules and settings are recorded for WindowsGSM - Server #1?
The name WindowsGSM - Server #1 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, generated by the game.
Wipe data
On what schedule does WindowsGSM - Server #1 wipe?
The record for WindowsGSM - Server #1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 20 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold WindowsGSM - Server #1, and which filters?
The Rust Data lists that WindowsGSM - Server #1 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on WindowsGSM - Server #1 hold?
The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into WindowsGSM - Server #1?
In Rust, F1 opens the console: type client.connect 72.11.42.148:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.