Offline 72.208.25.169:28045 checked 19d ago
Vier-Biome-Stadt
Connect
srv = rust.server("72.208.25.169:28047")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 12:48 UTC19d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.208.25.169:28045
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 12:48 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59/200 |
Quick answers
From the figures on this page.
Population
What position does Vier-Biome-Stadt take in the server rankings?
Player hours over seven days put Vier-Biome-Stadt at #15,828, in the top 72% of the ranked set.
How full does Vier-Biome-Stadt run?
The current row shows Vier-Biome-Stadt offline; the last response was 19 days 10 hours ago.
Server facts
What Rust version does Vier-Biome-Stadt run?
Version Rust network protocol 2634 and build 167231 on Windows is reported by Vier-Biome-Stadt. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vier-Biome-Stadt, and is it up?
Vier-Biome-Stadt is offline at this refresh; the last response came 19 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 9 October 2026.
Where does Vier-Biome-Stadt sit?
For Vier-Biome-Stadt, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.208.25.169:28045.
Settings and map
Which settings and rules does Vier-Biome-Stadt run?
The name Vier-Biome-Stadt carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does Vier-Biome-Stadt wipe?
A rhythm cannot be read from the wipes of Vier-Biome-Stadt on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 11 hours ago, and that is the one in play.
On Vier-Biome-Stadt, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Vier-Biome-Stadt?
The Rust Data lists that Vier-Biome-Stadt fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Vier-Biome-Stadt?
The game's server browser reads these tags from Vier-Biome-Stadt: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Vier-Biome-Stadt?
The manual route: launch Rust, F1, then client.connect 72.208.25.169:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.