Offline 72.208.25.169:28085 checked 6d ago
Sechs-Felder-Inseltraining
Connect
srv = rust.server("72.208.25.169:28087")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 04:01 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Fri 16 Oct, 17:57 UTC12d ago | 1 | NaN | 1.4 days | 0 |
| 2 | Tue 13 Oct, 20:03 UTC15d ago | 1 | held half | 2.9 days | 0 |
| 3 | Sun 11 Oct, 06:11 UTC17d ago | 0 | NaN | 2.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.208.25.169:28085
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 04:01 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78/200 |
Quick answers
From the figures on this page.
Population
How does Sechs-Felder-Inseltraining compare in the rankings?
Over the last seven days Sechs-Felder-Inseltraining sits at #6,826 on player hours, in the top 31% of ranked servers.
How full does Sechs-Felder-Inseltraining run?
Sechs-Felder-Inseltraining returns no live count at this refresh, having last been seen 6 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Sechs-Felder-Inseltraining on?
Version Rust network protocol 2634 and build 167584 on Windows is reported by Sechs-Felder-Inseltraining. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Sechs-Felder-Inseltraining, and is it online now?
The latest sample has Sechs-Felder-Inseltraining offline, with a last sighting 6 days 5 hours ago. 43 of 168 hours up over the last 7 full days, or 26%. Its earliest recorded date in Rust Data is 11 October 2026.
In which location is Sechs-Felder-Inseltraining hosted?
For Sechs-Felder-Inseltraining, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.208.25.169:28085 is its address.
Map and rules
Which settings and rules does Sechs-Felder-Inseltraining run?
No gather rate appears in the name: Sechs-Felder-Inseltraining. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Sechs-Felder-Inseltraining wipe, and how often?
No next wipe can be predicted for Sechs-Felder-Inseltraining, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 19 hours ago, and that is the one in play.
What is wipe day on Sechs-Felder-Inseltraining like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which Rust Data filters and lists contain Sechs-Felder-Inseltraining?
The Rust Data lists that Sechs-Felder-Inseltraining fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Sechs-Felder-Inseltraining?
Read by the game's server browser, the tags Sechs-Felder-Inseltraining publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Sechs-Felder-Inseltraining?
Enter client.connect 72.208.25.169:28085 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.