Rust Data

rustdata.spaceservers72.208.25.169:28087.ipynb

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Offline 72.208.25.169:28085 checked 6d ago

Sechs-Felder-Inseltraining

Connect

srv = rust.server("72.208.25.169:28087")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 1 # peak 1
rank #6,826 # top 31%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 04:01 UTC10d ago 1 NaN running 0
1 Fri 16 Oct, 17:57 UTC12d ago 1 NaN 1.4 days 0
2 Tue 13 Oct, 20:03 UTC15d ago 1 held half 2.9 days 0
3 Sun 11 Oct, 06:11 UTC17d ago 0 NaN 2.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
72.208.25.169:28085
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 04:01 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Quick answers

From the figures on this page.

Population

How does Sechs-Felder-Inseltraining compare in the rankings?

Over the last seven days Sechs-Felder-Inseltraining sits at #6,826 on player hours, in the top 31% of ranked servers.

How full does Sechs-Felder-Inseltraining run?

Sechs-Felder-Inseltraining returns no live count at this refresh, having last been seen 6 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is Sechs-Felder-Inseltraining on?

Version Rust network protocol 2634 and build 167584 on Windows is reported by Sechs-Felder-Inseltraining. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Sechs-Felder-Inseltraining, and is it online now?

The latest sample has Sechs-Felder-Inseltraining offline, with a last sighting 6 days 5 hours ago. 43 of 168 hours up over the last 7 full days, or 26%. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is Sechs-Felder-Inseltraining hosted?

For Sechs-Felder-Inseltraining, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.208.25.169:28085 is its address.

Map and rules

Which settings and rules does Sechs-Felder-Inseltraining run?

No gather rate appears in the name: Sechs-Felder-Inseltraining. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does Sechs-Felder-Inseltraining wipe, and how often?

No next wipe can be predicted for Sechs-Felder-Inseltraining, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 19 hours ago, and that is the one in play.

What is wipe day on Sechs-Felder-Inseltraining like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which Rust Data filters and lists contain Sechs-Felder-Inseltraining?

The Rust Data lists that Sechs-Felder-Inseltraining fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Sechs-Felder-Inseltraining?

Read by the game's server browser, the tags Sechs-Felder-Inseltraining publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Sechs-Felder-Inseltraining?

Enter client.connect 72.208.25.169:28085 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online