Offline 72.225.139.233:11300 checked 14d ago
SIPLAB-Rust-fixed
Connect
srv = rust.server("72.225.139.233:11301")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.225.139.233:11300
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 14:27 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 421/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 141/200 |
Quick answers
From the figures on this page.
Player counts
What position does SIPLAB-Rust-fixed take in the server rankings?
Over the last seven days SIPLAB-Rust-fixed sits at #15,236 on player hours, in the top 70% of ranked servers.
What population does SIPLAB-Rust-fixed carry?
Offline now for SIPLAB-Rust-fixed, with the last sample 14 days 20 hours ago.
About the server
What is the Rust version on SIPLAB-Rust-fixed?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB-Rust-fixed runs. Joining needs the same protocol on your game; Steam handles the update.
Is SIPLAB-Rust-fixed up, and what does its uptime show?
SIPLAB-Rust-fixed is offline at this refresh; the last response came 14 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.
In which location is SIPLAB-Rust-fixed hosted?
For SIPLAB-Rust-fixed, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 72.225.139.233:11300.
Rules, settings, map
What rules and settings are recorded for SIPLAB-Rust-fixed?
No gather rate appears in the name: SIPLAB-Rust-fixed. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has SIPLAB-Rust-fixed selected?
SIPLAB-Rust-fixed runs a procedural map, which the game generates.
Wipe data
On what schedule does SIPLAB-Rust-fixed wipe?
The record for SIPLAB-Rust-fixed holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 20 hours ago.
Tags and filters
Which lists on Rust Data hold SIPLAB-Rust-fixed, and which filters?
These Rust Data lists include SIPLAB-Rust-fixed: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SIPLAB-Rust-fixed?
Read by the game's server browser, the tags SIPLAB-Rust-fixed publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join SIPLAB-Rust-fixed?
Enter client.connect 72.225.139.233:11300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.