Offline 72.225.139.233:28015 checked 14d ago
SIPLAB
Connect
srv = rust.server("72.225.139.233:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.225.139.233:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 14:24 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does SIPLAB rank?
Rank #15,236 on seven-day player hours for SIPLAB, within the top 70% of all ranked servers.
What population does SIPLAB carry?
Offline now for SIPLAB, with the last sample 14 days 21 hours ago.
Server facts
Which Rust version is SIPLAB on?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB runs. Steam updates your game for you, but the protocol must match to join.
Is SIPLAB up, and what does its uptime show?
The latest sample has SIPLAB offline, with a last sighting 14 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 October 2026.
Which location does SIPLAB run from?
There is no region published for SIPLAB. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 72.225.139.233:28015.
Rules, settings, map
Which settings and rules does SIPLAB run?
You will not find a gather rate in the string SIPLAB. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has SIPLAB selected?
SIPLAB runs a procedural map, which the game generates.
Wipe data
On what schedule does SIPLAB wipe?
Too few wipes are on record for SIPLAB to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 21 hours ago.
Lists and tags
Which lists on Rust Data hold SIPLAB, and which filters?
The Rust Data lists that SIPLAB fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SIPLAB?
These tags are published by SIPLAB and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join SIPLAB?
Enter client.connect 72.225.139.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.