Rust Data

rustdata.spaceservers72.241.102.21:28017.ipynb

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Online 72.241.102.21:28015 checked 7m ago

Sunnys 2x Main)Fps+max team limit 6

2x biweekly wipes vanilla

Connect

srv = rust.server("72.241.102.21:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 2h ago # biweekly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123422:0023:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
113d 21hWed 11 Nov, 22:19 UTCwipe
227d 21hWed 25 Nov, 22:19 UTCwipe
335d 18hThu 3 Dec, 19:00 UTCFW force wipe
441d 21hWed 9 Dec, 22:19 UTCwipe

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 22:19 UTC2h ago NaN NaN running 0
1 Thu 1 Oct, 22:44 UTC FW27d ago 0 NaN NaN 0
2 Tue 29 Sep, 21:01 UTC29d ago 2 held half 2.1 days 0
3 Mon 28 Sep, 21:13 UTC30d ago 2 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 716785090
Map of Sunnys 2x Main)Fps+max team limit 6
map
Procedural Map
size
2500
seed
716785090
Open on RustMaps

Server

srv.info()
address
72.241.102.21:28015
region
–
max players
250
group limit
8, the default
wipe schedule
biweekly
last wipe
28 Oct 2026, 22:19 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2/100
1ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average0/30
2Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average4/100
3[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1EU · groups of 8+ · 1000x · biweekly · 1 on average1/50
4【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 19 on average21/200
5【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average0/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Sunnys 2x Main)Fps+max team limit 6 rank?

Player hours over seven days put Sunnys 2x Main)Fps+max team limit 6 at #15,349, in the top 69% of the ranked set.

How many players does Sunnys 2x Main)Fps+max team limit 6 hold at once?

The sample now reads 0 players for Sunnys 2x Main)Fps+max team limit 6, out of 250 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Sunnys 2x Main)Fps+max team limit 6 run?

Averaged over 48 hours: 236 server fps, never under 236. Entity numbers reached 23,975, and that includes buildings, deployables and the rest. The memory field tops out at 1,023 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Sunnys 2x Main)Fps+max team limit 6 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Sunnys 2x Main)Fps+max team limit 6. Joining needs the same protocol on your game; Steam handles the update.

Is Sunnys 2x Main)Fps+max team limit 6 up, and what does its uptime show?

Sunnys 2x Main)Fps+max team limit 6 reports itself online at the current refresh. The uptime it reports puts the last restart about 44 minutes ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is Sunnys 2x Main)Fps+max team limit 6 hosted?

No region is published by Sunnys 2x Main)Fps+max team limit 6. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 72.241.102.21:28015.

Rules, settings, map

Which rules apply on Sunnys 2x Main)Fps+max team limit 6, and what settings?

Gather sits at 2x, read from the server's own name: Sunnys 2x Main)Fps+max team limit 6. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: high rates and kits for quick PvP. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Sunnys 2x Main)Fps+max team limit 6?

Sunnys 2x Main)Fps+max team limit 6 runs a procedural map of size 2,500 with seed 716785090, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Sunnys 2x Main)Fps+max team limit 6 wipe, and on what schedule?

The prediction follows the tag, because Sunnys 2x Main)Fps+max team limit 6's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 2 hours ago. Its tags carry a wipe schedule of every two weeks.

On Sunnys 2x Main)Fps+max team limit 6, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold Sunnys 2x Main)Fps+max team limit 6, and which filters?

These Rust Data lists include Sunnys 2x Main)Fps+max team limit 6: 2x Rust servers, Rust battlefield servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the server tags on Sunnys 2x Main)Fps+max team limit 6?

The game's server browser reads these tags from Sunnys 2x Main)Fps+max team limit 6: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Sunnys 2x Main)Fps+max team limit 6?

The manual route: launch Rust, F1, then client.connect 72.241.102.21:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp250
Max players The server lists 250 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,661 players 11,718 servers online