Online 72.241.102.21:28015 checked 7m ago
Sunnys 2x Main)Fps+max team limit 6
Connect
srv = rust.server("72.241.102.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 21h | Wed 11 Nov, 22:19 UTC | wipe |
| 2 | 27d 21h | Wed 25 Nov, 22:19 UTC | wipe |
| 3 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 21h | Wed 9 Dec, 22:19 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 22:19 UTC2h ago | NaN | NaN | running | 0 |
| 1 | Thu 1 Oct, 22:44 UTC FW27d ago | 0 | NaN | NaN | 0 |
| 2 | Tue 29 Sep, 21:01 UTC29d ago | 2 | held half | 2.1 days | 0 |
| 3 | Mon 28 Sep, 21:13 UTC30d ago | 2 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 716785090
- map
- Procedural Map
- size
- 2500
- seed
- 716785090
Server
srv.info()- address
- 72.241.102.21:28015
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 28 Oct 2026, 22:19 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 2/100 |
| 1 | ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. | EU · groups of 10+ · 1000x · biweekly · 3 on average | 0/30 |
| 2 | Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba | NA · groups of 12+ · 1000x · biweekly · 2 on average | 4/100 |
| 3 | [EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 | EU · groups of 8+ · 1000x · biweekly · 1 on average | 1/50 |
| 4 | 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 21/200 |
| 5 | 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 0/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Sunnys 2x Main)Fps+max team limit 6 rank?
Player hours over seven days put Sunnys 2x Main)Fps+max team limit 6 at #15,349, in the top 69% of the ranked set.
How many players does Sunnys 2x Main)Fps+max team limit 6 hold at once?
The sample now reads 0 players for Sunnys 2x Main)Fps+max team limit 6, out of 250 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Sunnys 2x Main)Fps+max team limit 6 run?
Averaged over 48 hours: 236 server fps, never under 236. Entity numbers reached 23,975, and that includes buildings, deployables and the rest. The memory field tops out at 1,023 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Sunnys 2x Main)Fps+max team limit 6 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Sunnys 2x Main)Fps+max team limit 6. Joining needs the same protocol on your game; Steam handles the update.
Is Sunnys 2x Main)Fps+max team limit 6 up, and what does its uptime show?
Sunnys 2x Main)Fps+max team limit 6 reports itself online at the current refresh. The uptime it reports puts the last restart about 44 minutes ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 24 September 2026.
In which location is Sunnys 2x Main)Fps+max team limit 6 hosted?
No region is published by Sunnys 2x Main)Fps+max team limit 6. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 72.241.102.21:28015.
Rules, settings, map
Which rules apply on Sunnys 2x Main)Fps+max team limit 6, and what settings?
Gather sits at 2x, read from the server's own name: Sunnys 2x Main)Fps+max team limit 6. No custom cap; the default of 8 players per group stands. Game mode battlefield, with this note: high rates and kits for quick PvP. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on Sunnys 2x Main)Fps+max team limit 6?
Sunnys 2x Main)Fps+max team limit 6 runs a procedural map of size 2,500 with seed 716785090, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Sunnys 2x Main)Fps+max team limit 6 wipe, and on what schedule?
The prediction follows the tag, because Sunnys 2x Main)Fps+max team limit 6's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 2 hours ago. Its tags carry a wipe schedule of every two weeks.
On Sunnys 2x Main)Fps+max team limit 6, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Sunnys 2x Main)Fps+max team limit 6, and which filters?
These Rust Data lists include Sunnys 2x Main)Fps+max team limit 6: 2x Rust servers, Rust battlefield servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.
How should you read the server tags on Sunnys 2x Main)Fps+max team limit 6?
The game's server browser reads these tags from Sunnys 2x Main)Fps+max team limit 6: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Sunnys 2x Main)Fps+max team limit 6?
The manual route: launch Rust, F1, then client.connect 72.241.102.21:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.